Video Tutorials

Author Alex
2020-04-7
0
Game Institute – 3DS Max
Game Institute – 3DS Max
Author Alex
Beyond the Basics – Audio Tips and Tricks in Unity (ENG/RUS)
MP4 1280x720 | 2h 05m | ENG/RUS | Project Files | Updated: Added Russian translation
Author Alex
2020-04-7
0
CGCookie – Creating Detailed Voxel Art in Blender 2.8
In Blender, stacking blocks is a serious art form! A voxel is just like a pixel but with three dimensions instead of two, and building scenes with them results in a really fun style that has been made popular by things like Lego and Minecraft. This course will show you how to make the most of that style by speeding up your snapping, converting meshes with the remesh modifier, and adding extra pixel detail through the use of a shader.
Author Alex
2020-04-6
0
Gumroad – Vellum Grain, Tire in Sand, Simulation Houdini Scene
Fully textured and realistic 3D scene. Learn how to use H17 Vellum to create a sand trail. Plus, everything you wanted to learn about Redshift Shaders will be in this scene. Grunge, scratches, mud, and every detail in this industry-standard Houdini 17 Scene.
Author Alex
2020-04-6
0
Game Institute – Introduction to Unity for Programmers
The Game Institute is very pleased to roll out an incredibly detailed new video-based workshop that is going to help get programmers up to speed quickly on the Unity game engine. The goal here is to go step-by-step through the development of a full and proper game with practical hands-on instruction.
Author Alex
2020-04-6
0
Udemy – How to make a Shooting game-Make a Complete game in Unity
Welcome To Unity & C# - How to make a Shooting game-Make a Complete game in Unity | Learn the basic concepts, tools, and functions that you will need to build fully functional 2D Games with the Unity game engine and C#.
Author Alex
2020-04-6
0
Lynda – Revit to Unity for Architecture, Visualization, and VR (Updated: March 20, 2020)
Are you underutilizing your 3D models? Would you like to showcase architecture and engineering by transforming your Revit files into virtual reality experiences? Join Logan Smith and explore strategic export methods for Revit files. Logan covers how to get Revit files ready for export, use the export views, link to a model, and reassign mapping. Then he shows how to import files into Unity and set up scenes. He also demonstrates how to begin
Author Alex
2020-04-6
0
Lynda – ZBrush 2020 Essential Training
ZBrush combines 3D modeling, texturing, and painting into one digital sculpting workflow. Take a tour of the features in ZBrush and see how to use them in real-world projects. Instructor Ryan Kittleson shows how to create basics forms with meshes, sculpt details with brushes, paint and texture models, and render the results using professional-level project pipelines.
Author Alex
2020-04-6
0
CGcircuit – Applied Houdini Rigids VI (RUS)
In Rigids VI, we'll learn how to create fast, stable, and easily art directable chains that can be used for all kinds of situations. Common pitfalls of naive approaches will be discussed, while demonstrating advanced constraint chaining, positioning, and orienting techniques to overcome them. Once created, we'll strategically break both the chain links and their constraints as well.
Author Alex
2020-04-6
0
Game Institute – DirectX 11 Graphics Programming
MP4 1280x720 | Total time: 4h 09m | ENG
Archive
«    February 2025    »
MonTueWedThuFriSatSun
 12
3456789
10111213141516
17181920212223
2425262728 
October 2023 (1)
May 2023 (1)
February 2023 (518)
January 2023 (532)
December 2022 (515)
November 2022 (504)
Vote
Upgrade to Premium