Video Tutorials
The Game Institute is very pleased to roll out an incredibly detailed new video-based workshop that is going to help get programmers up to speed quickly on the Unity game engine. The goal here is to go step-by-step through the development of a full and proper game with practical hands-on instruction.
Welcome To Unity & C# - How to make a Shooting game-Make a Complete game in Unity | Learn the basic concepts, tools, and functions that you will need to build fully functional 2D Games with the Unity game engine and C#.
Are you underutilizing your 3D models? Would you like to showcase architecture and engineering by transforming your Revit files into virtual reality experiences? Join Logan Smith and explore strategic export methods for Revit files. Logan covers how to get Revit files ready for export, use the export views, link to a model, and reassign mapping. Then he shows how to import files into Unity and set up scenes. He also demonstrates how to begin
ZBrush combines 3D modeling, texturing, and painting into one digital sculpting workflow. Take a tour of the features in ZBrush and see how to use them in real-world projects. Instructor Ryan Kittleson shows how to create basics forms with meshes, sculpt details with brushes, paint and texture models, and render the results using professional-level project pipelines.
In Rigids VI, we'll learn how to create fast, stable, and easily art directable chains that can be used for all kinds of situations. Common pitfalls of naive approaches will be discussed, while demonstrating advanced constraint chaining, positioning, and orienting techniques to overcome them. Once created, we'll strategically break both the chain links and their constraints as well.
MP4 1280x720 | Total time: 4h 09m | ENG
Udemy – Houdini Game Art – Create foliage for Games with Houdini | Updated: Added Russian translation
In this Grease Pencil mini-course we will be hand animating some 2D cartoon fire!
Throughout this training you’re going to cover ‘inside out’ an entire visual effects sequence. Starting various shots and creating all of the visual effects, taking them through to render!
In this course, you will learn the basic interoperability between CAD and BIM systems Rhino and Revit, as they were applied to the design process of Schematic Design deliveries from Snøhetta on the new headquarters for Banque Libano-Française (BLF) in Beirut, Lebanon.
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