Video Tutorials
![Gumroad – Futuristic Fireman Character Concept Tutorial (Zbrush Keyshot Photoshop)](/uploads/posts/2020-06/1592655049_futuristic-fireman-character-concept-tutorial-zbrush-keyshot-photoshop.jpg)
![Gumroad – Foundation Patreon – Environment Concept Design for Production with Kevin Jick](/uploads/posts/2020-06/1592638046_hgcwxc8.jpg)
![SIGGRAPH – Learning Houdini: You're Doing It Wrong and How to do it Right (ENG/RUS)](/uploads/posts/2020-06/1592635874_siggraph-2019-learning-houdini-youre-doing-it-wrong-and-how-to-do-it-right-eng-rus.jpg)
![Udemy – Unreal Engine 4 – VFX for Games – Beginner to Intermediate](/uploads/posts/2020-06/1592566639_unreal-engine-4-vfx-for-games-beginner-to-intermediate.jpg)
![Full Time Filmmaker – Final Cut Pro X Editing Workflow with Parker Walbeck](/uploads/posts/2020-06/1592545497_1592545493.jpg)
![Victorian Era 3D Game Environment by Victory3D](/uploads/posts/2020-06/1592543883_udemy-victorian-era-3d-game-environment-by-victory3d.jpg)
In this course, we will go through the process of creating an amazing Victorian style game environment! We will start off by modeling the ornate pieces inside 3ds Max and then take them in Zbrush to enhance them. We will then model our modular pieces such as the pillars, the doors, the roof, the floor, etc. for reusing them in Unreal Game Engine. We will use Substance Designer to create a variety of tileable textures such as wood, plaster, gold,
![ArtStation – Stargazer: Character Design Tutorial](/uploads/posts/2020-06/1592455839_file.jpg)
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