Video Tutorials
In this course, feature animation character designer Brooklyn Walker covers industry tested techniques and exercises you can use to bring life to your characters, including the Flour Sack Method, the Bean and Noodle Method, and many, many more.
In this new VFX Course, we'll recreate a VFX shot from a plate to a final comp, including FX, Modeling/Texturing/Lighting, Matte Painting and Compositing.
An 8-week course deconstructing and constructing the human head; students will become familiar with the shapes and form and will learn to draw the head with knowledge of anatomy.
Learn to create Armour in fact any hardsurfaces in this detailed course, during this course I will lift the lid on the technqiues that are currently being used by professional to create armour using ZBrush, not just one technique but a pletherer of them! this course has been packed with key skills and its aim is for you to be able to create any kind of armour you choose or imagine!
If you need help figuring out the human figure, this class is for you! Drawing the human figure is one of those essential skills, especially if you plan to get into kidlit art someday. Whether you are drawing realistic or stylized figures, you need to be able to draw them convincingly in any scene, from any angle.
The ability to create a realistic wood texture in Substance Designer is an essential skill for any aspiring material or environment artist. In this tutorial, material artist Derk Elshof guides you through his process for creating a dynamic wood material with a tweakable slider for aging.
In this tutorial Sebastian Luca will talk about the rule of 3, which is a simple principle that you can incorporate in your design thinking. You can use it as a scaffolding to build your designs around, or to help you place details in a balanced way on a pre-existing shape. I will explain why it works and how to make use of it efficiently. Hope you enjoy this tutorial.
In this course, you will learn how to create a full architectural model using Walls, Doors, Windows, Floors, Roofs, Ceilings, etc. You will learn how to annotate, tag, detail, your model, along with creating and printing sheets. Other advanced topics will be discussed in the course like Mass Modeling, creating your own family, Project Phases, Design Options, and Path of Travel. Also, you will learn creating several types of schedules, how to
Covering topics such as World building, Character Development, Dialogue, Plot Theory and more to help write your story
New Daz3D, Poser stuff
New Books, Magazines
2020-07-7

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