Video Tutorials
This course is an introduction to digital painting and color composition for film and animation. With an emphasis on studying the works of old masters, students will discover the process of how to deconstruct the picture plane through film studies, reproductions of master works, and the widely used—but often understated—industry-standard technique of 'Photobashing.' Course work will cover color theory, perspective, and the use of brushes &
Have you been looking for a course that shows you how to make a realistic full body character, sculpt likeness, retopologize, unwrap, texture, and render all in one place? Then look no further. This course is for you. In this course, I will take you through the process of creating a beautiful female character and make it production-ready for films and animations.
A 6-week intensive course on using Zbrush and integrating it as a powerful modeling tool; students will learn the skills needed to create hard-surface and organic models and problem solve for multiple areas of 3D asset creation.
DO YOU HAVE ANY OF THESE PROBLEMS : Are you heaving trouble finding the right course that will teach you all the skills needed to create a game environment from start to finish using blender and unreal engine 4? Then look no further because this course is for you!
In this class you'll learn an animating technique called Rotoscoping by which you'll be able to turn live action scenes into an animation using Photoshop.
In this class we`ll use Cinema 4D (R20) basic dynamic tools and mograph clonner for creating inflate morphing effect. Final render will be done with help of Redshift.
In this class, I will be showing you how to create a glitched text effect in C4D using the PolyFX effect as well as the Shader Effector. Then we'll be going into Photoshop to add more detail to the glitched text and create a poster with some cool Photoshop techniques.
Learn AutoCAD by Creating Project We will cover 2D / 3D and You will be job ready after watching this course.
In this course, you will be taken from start to finish on how to create a female character for video games in a stylized format. We will start by looking at reference photos, were we will plan our whole project. We will analyze the photos, determine our color choices, style and silhouette and the path we will take to create the concept that we want at the end. We will move on to sculpting our high poly and this process will be done using ZBrush.
Welcome to The Facial Anatomy and Likeness Character Sculpting. In this course, you will learn about the construction of the human face. You will understand the bony parts, muscles, and fat that makes up the face anatomy. You will also learn how to observe and create a facial likeness of your choice. Starting with a sphere in Zbrush and turning it into a hyper realistic face with wrinkles and skin pores. You will even gain knowledge on how to
New Daz3D, Poser stuff
New Books, Magazines
2020-07-8

0
