Video Tutorials
I will walk you through the very basics of opening Photoshop and learning various interface panels and windows to importing and working with various photos, images, cleaning acne, removing objects from image, applying effects, working with shapes and a lot more!
Join me from start to finish for an outdoor portrait I took as part of an editorial shoot.
Photoshop is a very versatile tool in many aspects and in this class I will show you how to take advantage of that. In this lesson I'll show you how to create a vintage design and create an action at the same time so you can apply the same effect to any photo at the press of a button.
This class is designed to teach you concepts from creating to rendering of landscape scene in Lumion.
This course will teach you everything that is important to start your journey as a 3D artist. All the crucial fundamental principles, tools, settings, and workflows are explained and you will learn a full pipeline to create simple yet beautiful 3D assets, step by step easy to understand.
We are going to create a 3D telescope in Blender 2.9. Everyone can follow this class since it covers the very basics of blender and everything you need to follow the tutorials. Most of the time we will go straight to the point and avoid outrageous amounts of information, I want to make it as enjoyable for you as possible since I know for a fact that Blender may be very confusing at first.
Using render elements, V-Ray Next for 3ds Max offers fine-grained control over parameters necessary for creating high-quality composites, such as reflections, shadows, mattes, and more. In this course, Brian Bradley shows how to use V-Ray Next to create renders specifically for a post-production workflow in applications like Photoshop and After Effects. Explore the render elements UI and workflow and the output options for still images and
You will learn how to create lines that look very 3D and realistic. They could be used to enhance any artwork.
In this tutorial, you will learn how to create proper face topology from a 3D scan data head that is rigging/animation friendly with modeling techniques that are used in a professional production environment.
3d artist Sushil Kumar Lawaniya has recently released a “Maya 2020.2 NURBS Modelling Techniques” in Autodesk Maya. This course dives deep into curves, surfaces, keeping objects organized, efficient NURBS modeling, time-saving techniques and more.
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