Video Tutorials
Start compositing in Photoshop and watch your wildest image ideas come to life alongside digital artist Bret Malley. Begin by learning how to use the Quick Selection, Magic Wand and Refine Edge tools for accurate, clear composites. Then, gain complete creative control over your images by working with masks and adjustment layers as you clip your curves, color and saturation edits.
3D Game Environment Cathedral Creation | Modeling, Unwrapping, Texturing, Game Setup using 3ds Max, Substance Painter, Substance Designer, & Unreal Engine
Product packaging design refers to the creation of the exterior of a product. That includes choices in material and form as well as graphics, colors and fonts that are used on wrapping, a box, a can, a bottle or any kind of container. Packaging keeps the world organized. Whether it’s a packet for your M&Ms, a hamper for your dirty laundry or the bottle that holds the delicious liquid particles of your beer together, the things we put things
Learn Substance Designer expert Daniel’s workflow in this fully narrated, step-by-step tutorial that he has created for Levelup.Digital. In this tutorial, Daniel builds a Plaster Wall with Parameter-driven Bullet Holes. Learn how to work with cells to create different types of damage effects and how to use parameters to control damage levels.
The game designer develops the idea of the game: from general mechanics and plot to subtleties of control, balance and design. Every detail is in your hands!
Several ways to map raster data to parameters inside Revit
This introduction to Vray for Modo will help to demystify how to best approach using Vray in Modo, particularly when it comes to creating materials and what render settings to use.
A 1 Hour and 30 minute in-depth "Masterclass Edit Tutorial" and inside look on how I edit my "Travel Films" and more! From edits, effects, sound design, sound effects, color, and so much more!
In a 5 part video series lasting in total more than 2,5 hours I'm diving into high detail Photogrammetry and taking you through each step of the way that led me to this point.
It’s the ultimate guide to fixing 50+ most common (and some wild and rare) 3d modeling issues in Blender.
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