Video Tutorials
Does After Effects seem a bit overwhelming to jump into? No problem, this class is designed to be straight forward and simple. Made for people who have either worked in AE for years or never even opened the app. Easy to Revis
Lights, Camera, Render is an in-depth advanced Cinema 4D course from David Ariew. This course will teach you all of the invaluable skills that make up the core of cinematography, helping to propel your career to the next level. It comes packed with valuable assets, and tips on tools and best practices that are critical to creating stunning work that will wow your clients!
Duration: 10h 25m | .MKV 1280x720, 30 fps(r) | Audio: AAC, 44100Hz, 2ch | Size: 5.18 GB
Learn to efficiently groom characters and creatures in Houdini using advanced techniques by ILM Grooming Artist, Kristin Farrensteiner. In this in-depth guide for Houdini, Kristin focuses on a photorealistic cat model to share her collection of grooming techniques for various short, medium, and long hair/fur styles. The workflows demonstrated can be applied to any character or creature and are optimized for an interactive workflow, keeping
An 8-week course on compositing for feature film, animation, and 3D techniques using Nuke
Blender 2.9 Creating a Medieval Castle Kitbash' will give you access to 24 full hours of 3D asset creation. It will teach you the very basics of Blender 2.9, moving on to professional techniques in a short time of accelerated learning.
AutoCAD; It is computer-aided design (CAD) software that architects, engineers, construction and manufacturing professionals rely on to create precise 2D and 3D drawings. You can create your drawings within the framework of 2D drawing rules. However, you can learn the commands to create your 3D models. You can use 3D viewing and navigation tools to enhance your design. You can quickly identify your updates by drawing revision clouds around new
The Adjustment Brush is the tool to take your editing to the next level! Join Scott Kelby for an in-depth look at everything you need to know about using the brush whether you are using Lightroom Classic or the cloud based Lightroom. The Adjustment Brush is part of a family of local adjustment tools that includes the Graduated and Radial Filters, and you’ll learn about all three in this class, and how to use them together.
You’ve learnt some of the basics of 3d modelling, now it’s time to bring things to life! In this class we’ll again explore the wonderful work of Núria Madrid and Cristian Malagón Garcia, this time as a way of getting to grips with the basics of Blender’s animation toolset.
By learning to create Compute Shaders, you will put yourself at the cutting edge of Unity development. Unlike a traditional shader, you can use a Compute Shader to handle any data manipulation problem, where having dozens (or even hundreds) of threads running simultaneously causing a bottleneck in your game to run many, many times faster. In this course you will start from small steps, learning the basics of compute shaders. First, we look at
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