Video Tutorials

Have you modeled your first car yet? High end films and commercials are full of computer generated vehicles. This series will take you through intermediate techniques of hard surface modeling that are geared towards creating sleek automotive shapes inside of Blender.

Substance Designer is one of the most versatile programs around today. In this tutorial, Bohdan Bilous shares his techniques for yet another Substance Designer use case - how to create realistic looking eroded terrain procedurally. Step-by-step, Bohdan walks you through the process of creating mountain shapes, erosion nodes, color maps, as well as final presentation.

In this tutorial you will learn how to create real time digital playground that can be used to create endless compositions and lighting scenarios in Unreal Engine 4 while using Megascans to speed up your world building process as well as ray-tracing to elevate visual fidelity of your renders. More examples

In this class, I will show you how to create and animate a futuristic cuboid using displacement and some lighting and animation tricks in Blender.

Have you ever wanted to design creatures from imagination for your art? Join top entertainment designer Carlos Huante, as he walks you his creative process for designing beasts, monsters, and creatures of all shapes and sizes, rooted in solid three-dimensional drawing technique. You will learn how Carlos develops an idea, considerations for reference, narrative elements of design and much more in this exclusive course!

Skillshare – Learn and Master IN Nuke X VFX with Dharmendra Giri

In this course, Russian academic drawing expert Iliya Mirochnik will teach you the portrait drawing approach taught at the Repin Academic Institute of Fine Arts (former Saint Petersburg Imperial Academy of Arts) in a nearly unchanged form for over 250 years. This course builds on Fundamentals of Observational Drawing and the Anatomy of the Head & Neck and now applies the information to a living, breathing, model. You will learn how to work

Create 3D videos for your architectural visualisation projects | Being able to recreate the sensation that a space transmits to you when you visit it for the first time is a constant objective of the photorealistic architectural video projects of the AMO 3D Visual studio -integrated by the architects Antonio Martínez and Jesús Sanz- who have extensive experience in the scope of the animated and also static infoarchitecture, as shown in its first

Rigs, armatures, bones, parenting, space and bone constraints: learn all the tools and techniques for rigging in Blender. This is the first step to animating your 3d models and we'll take it slow, perfect for beginners.

I believe in teaching exactly the skills that you need in order to achieve your goals. Complex theory, mathematics, and overwrought explanations of simple concepts drive me up the wall, and I'm sure you feel the same way. So I design my lessons to give you the kind of experience I had learning under an experienced working artist. This course is designed to be useful for beginning artists and advanced artists too. We'll cover the entire process
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