Video Tutorials
Learn how to create various types of hats with Marvelous Designer from start to finish. Learn how to work with rigid fabrics. 10 tutorials are included that are fully narrated and recorded in real time so you can easily follow along.
Any self-respecting game developer knows that getting their third-person player character right is one of the fundamental keys to a great gaming experience. Not only this but the controller, once developed, can be transferred from one game to another, making the code reusable and scalable. In this course, you will learn how to put together your own third-person character from scratch using freely available 3D models and animations, which you
My third course on Udemy is a much requested one: how to make a multiplayer FPS game in Unreal Engine 4 inspired by Counter-Strike!
Learn the core concepts of character rigging in Maya and how to build production-ready, animator-friendly character rigs. This 5-hour workshop by Taylor Whitsett, a Technical Animator at Respawn Entertainment, reveals how to apply basic rigging principles to create complex character rigs creatively. While character rigging can often feel overwhelming, it doesn’t need to be; Taylor shares industry-proven techniques gained through experience
13+ hours of real time voiced over recorded content spanning 48 Videos The final Blender Scene, Graphic Scene, Moonlight, Sunrise, Sunset and a darker scene Kitbash Set Final .PSD File Cloud Map jpegs of each step 3D Render Passes PureRef file Includes Custom Stylised Brushes for Photoshop & Procreate Notepad doc with useful resources.
Have you modeled your first car yet? High end films and commercials are full of computer generated vehicles. This series will take you through intermediate techniques of hard surface modeling that are geared towards creating sleek automotive shapes inside of Blender.
Substance Designer is one of the most versatile programs around today. In this tutorial, Bohdan Bilous shares his techniques for yet another Substance Designer use case - how to create realistic looking eroded terrain procedurally. Step-by-step, Bohdan walks you through the process of creating mountain shapes, erosion nodes, color maps, as well as final presentation.
In this tutorial you will learn how to create real time digital playground that can be used to create endless compositions and lighting scenarios in Unreal Engine 4 while using Megascans to speed up your world building process as well as ray-tracing to elevate visual fidelity of your renders. More examples
In this class, I will show you how to create and animate a futuristic cuboid using displacement and some lighting and animation tricks in Blender.
Have you ever wanted to design creatures from imagination for your art? Join top entertainment designer Carlos Huante, as he walks you his creative process for designing beasts, monsters, and creatures of all shapes and sizes, rooted in solid three-dimensional drawing technique. You will learn how Carlos develops an idea, considerations for reference, narrative elements of design and much more in this exclusive course!
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