Video Tutorials
In this tutorial, Generalist James Miller takes an in-depth look at designing, lighting and compositing a landscape environment from beginning to end. Starting with Houdini's terrain tools, he builds up the landscape to fit the desired natural formations taken from photo reference. Following this, he imports this asset into Clarisse and takes a look into project construction, material building, and asset importing.
CREATE PHOTOREALISTIC LARGE SCALE LANDSCAPES USING HOUDINI
Rebelway – Explosion Fix In Houdini
In this course, professional contemporary realist gallery painter Hollis Dunlap teaches you his approach to painting both the portrait and figure in oils. Hollis has refined his painting approach, first learned at the Lyme Academy College of Fine Arts, over decades of painting and teaching. You will work along with Hollis through each of the stages of painting, from a basic block-in of the big masses, to the final rendered picture.
Skillshare – Crypto Art: Create a Dystopian City Using Traditional Painting Techniques and Cinema 4D
Welcome to this course on Crypto Art: Creating a Dystopian City Using Traditional Painting Techniques and Cinema 4D. In this series of lessons we will cover a lot to give you a solid understanding of the creative and technical steps of combining traditional and 3D illustrative techniques.
Understanding The Principles of Poster Design is an empirical guide to contemporary commercial poster design as well as its ingredients. From storytelling elements, through title treatment design, and technical requirements, to data-influenced design decisions for effective design to convey stories and deliver specific messages to desired audiences.
In this video we are going to walk step by step through the creation of the Firewatch Base Tower. This is part of the on-going Firewatch project where we are going to build a complete level using Houdini, Unreal and the Houdini Engine V2.
Fusion 360 is a unique CAD and CAM package for product design. In this course, product designer Kevin Kennedy showcases the unique abilities of Fusion 360 to design a piece of furniture and teaches how to create parametric designs that can be driven with dimensions and constraints. Kevin first shows how to fully define sketches as the building block for parametric design.
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