Video Tutorials
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In this lesson you will learn not only about how to draw the figure but also why it is important to study the figure in the first place. Working deliberately through each stage in this tutorial you will systematically address the challenges associated with each phase of making a well organized figure drawing.
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An 8-week continuation course from Dynamic Sketching 1, utilizing observational drawing to understand how to see the world from a design perspective
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Work on a scene's set dressing starting from the idea, to the blocking and composition, up to the final render
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We’ve designed this course to be tailored specifically for aspiring animators, or professional animators transitioning from a different program. We've been working with Maya for years. Both in the commercial world and in our own films. It is the industry standard for 3D animation, so if you’re planning on getting into the animation industry, this is the best place to start.
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Zero to hero Learn Photoshop from Scrach by Doing Compositing & PhotoManipulation Projects, Poster, Cover, Advertising.
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Are you wanting to get started with Rhino, but aren’t sure where to begin? In this course, instructor Dave Schultze gives you a quick tour of the basic essentials to start using this powerful software. Dave shows you around the Rhino user interface, including how to configure and customize it. He explains terms and strategies that you will need to use, including curve types and surface types.
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Rhino is a popular and easy-to-use 3D modeling program. In this course, instructor Dave Schultze uses clear explanations and helpful exercises to get you started drawing and modeling in Rhino 7. Dave introduces you to the commands and customizations in the Rhino interface, as well as the useful Properties panel and Gumball.
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I'm Knight Zhang, a long time participant in the online art community and a character concept artist for video games and entertainment! I've been drawing my whole life and have experienced the gamut of growing up as an artist, including all of the worst parts of having to figure it all out on your own. I've spent the better part of my life learning how to come to terms with all the ups an downs that come with improving and growing up, and I hope
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In this class we`ll use Cinema 4D and Redshift renderer to create from scratch a wearable (smartwatch or fitness tracker) and build a composition with additional technology elements, also we open After Effects to design a watch face. The final render will be done with help of Redshift.
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