Video Tutorials

Creating amazing sketches is not about talent. If you are able to use a pencil and a ruler, you're good to go. It's only about following a couple of steps and using some tips.

In this Unity course we start from the very basics and cover all topics from complete beginner C#, Unity User Interface and will continue to explore advanced Unity features such as Animations, Animation Blending, Inverse Kinematics, Shaders, Post-Processing and even Multiplayer Networking (UNET) in the final classes.

Creating design is like reading peoples minds. In today’s digital world, people increasingly respond more to visuals than plain text. Which is why, in this video course, you will learn everything about design and human psychology.

Welcome to Procreate 5 Brush Studio. If you've ever opened brush studio in Procreate, you might have found it a bit overwhelming. But surprisingly, it's actually really easy to create your very own custom brushes. Whether you want to create your own brushes from scratch, or simply edit existing brushes to your liking, I will go over every single setting so you have to knowledge and confidence to customize until your hearts content.

The Color Survival Guide features a selection of color theories and color principles that I use almost every day as a commercial artist. I've selected the things that work and are reliable, time and time again.

Learn how to improve portraits in Photoshop and Lightroom.

Learn the essentials of subdivision (SubD) modeling using Autodesk Alias. Veejay Gahir introduces the principles of SubD modeling as well as the advantages of using this workflow and toolset. Discover how to create and modify SubD entities using the SubD toolset as well as understanding the advantages of using a hybrid approach, utilizing existing Bezier and Nurbs entities. Learn how to apply good CAD modeling practices to enable users

Maya's camera tools are among the best available in any 3D package. In this course, author Aaron F. Ross shares expert techniques in Maya camera layout and animation. Aaron starts with the basics of creating and manipulating cameras, then goes over aesthetic concerns of visual composition. He explains the major forms and conventions of cinematic camera framing and movement.

Hello everyone! For this class all you will need any version of blender, a reference image for a house you would like to make and a creative spirit.

Welcome to lesson 3 in my Intro to Cinema 4D series! This time we'll build an animated factory! We'll model the whole thing from scratch, texture, light and animate it. If you’ve never worked with the software before, I’d recommend checking out my first Intro to Cinema 4D class and then moving on to this one. If you’re ready to build your own factory then let’s get started!
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