Video Tutorials
Learn every technique you need to create tileable materials for both games and film all in one course! In this course, you will learn how to create everything from procedural materials to sculpted materials to photogrammetry materials.
We will teach digital drawing and illustration skills necessary to work in the gaming industry! A digital illustration is a work created by an artist from scratch using a graphic tablet. It can be like a landscape, a scene with several characters, or an abstract image that conveys mood and atmosphere. To create an illustration, you need to understand composition, light and shade, color and more - the set of necessary skills depends on the task.
Math is used in virtually every part of the FX process. In this instant-access course, you will learn how to fully utilize Houdini to its full capacity and create stunning fx using the power of math.
Create an intricate and detailed flowering setup using Houdini and then render this with Redshift, in this project-based training from Houdini Rockstar – Rich Nosworthy.
In this Udemy class, students will learn the fundamentals of animation, what goes into the process of animating and how to make things come to life! With the 12 basic animation principles, including squash and stretch, timing and spacing, which will aid you in the class project “The Bouncing Ball” and few other simple yet crucial exercises. In addition you will get a simple run down on the animation program Toonboom Harmony. We will be focusing
Learn how to create 3D assets from a concept to your portfolio. In this course, you will learn how to analyze a concept, regardless of its quality. We'll create our model from scratch with full details of why something is done. You'll also learn how to add details by sculpting in order to advantage of the best of both worlds: The modeling tools in Blender and the sculpting power of ZBrush. After that, we'll prepare everything to go to Substance
This class contains an entire 2-hour video focused on various aspects of costume drawing. It also includes about 2 hours of Will Weston’s LiveStream Costume Drawing Lecture filmed on January 17th, 2020.
Isn’t random or simply personal. It can indicate the age range of the viewers, the type of story being told, and even the physics of a film. Style also falls into general stylistic categories that can be mixed or used individually. Most importantly, animation or game styles are built around the story being told. In this 8-week (9 lessons) class, we start with a few exercises, then take a story, break it down and develop stylistic options and
Figure Composition & Story assumes you’re learning to draw figures for a reason. In this class, students learn to draw proportionally accurate but simple figures that can be drawn quickly and clearly. We then take a deep dive into figure composition as it’s used today in animation, film, game design, graphic novels, figurative painting and some children’s books. This is also a great foundational class for those interested in storyboarding.
This drawing workshop uses old submarine interiors, steam cars, tanks, pre WW1 flying machines, and 19th century dental and medical equipment as references allowing drawing students to portray character-filled man-made lab equipment, creepy lab furniture, and environments. Students learn to draw everything using cylinders (pipes & pipe fittings), balls, boxes, wire, and ropes, all exaggerated for clarity and expression. Students then scale
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