Video Tutorials

In this class, I'm going to show the basics of Houdini. We'll see the most important concepts of this software: the interface, nodes, groups and attributes.

And build awesome motion graphics compositions in After Effects. Learn Visual effects and animation with After Effects.

15 Video tutorial + Cut Procces Normal Speed without voice narration

You will learn how to create a custom c++ blueprint library class, code a desktop c# app and parsing data to the unreal engine to trigger the events

If you're here, you're probably a fan of Rick and Morty, or maybe you want to just learn character design, or maybe you just want to learn how to create realistic hair. Either way, you're in the right place. We’ve already done classes on modeling and animating Rick, and the Rick and Morty spaceship, but now it’s time to continue the Rick and Morty theme with Summer, Rick’s Granddaughter, and oh my, is this class special. You're going to learn

In this "CAD Mastery Workshop", you will experience a unique successful method of teaching developed and experimented on 1000's of students in live sessions. This course is designed for individuals who are new to any software as well as the students who had learned any CAD software a long time ago and just want a brush up on the tools and features quickly and use them in their projects immediately.

Learn how to use Adobe Lightroom Classic and Adobe Lightroom CC like a pro with this step-by-step course!

Want to create 3D character animations from scratch, but not sure where to start? This course will guide you through the entire classical 3d pipeline from start to finish.

Do you want to learn how to create a Tower Defense in Unity? Have you ever wanted to learn how to create from scratch one of these games? Tower Defense games are very popular on Android and iOS, In this course I will explain everything you need to be able to create one of these games, together we will create this game from scratch, implementing new features as we advance.

This is an advanced course designed for those who already have a fundamental grasp of Unity, and want to learn how to implement a stat system using SOLID design principles.
New Daz3D, Poser stuff
New Books, Magazines