Video Tutorials
The Gnomon Workshop - CREATIVITY: Story & Character Development. What exactly is Creativity? Where do people get creative ideas from, and how do they develop them? What’s more: How do you manage tostay creative once you have an idea? On the other hand, what happens when you lose creative inspiration completely or it simply refuses to show up? Iain McCaig believes that one of the best ways to talk about creativity is to actuallybe creative.
SideFX - Houdini Insight - Houdini Office Hours - 2021 Sessions. SideFX hosts Houdini Office Hours on a biweekly basis. These are regular sessions where you can ask questions or get tips and tricks about Houdini. Each session typically ranges from 1-1.5 h in duration. Example files are linked at the top of the list of all units. This is less of a course and just more of a repository of the Houdini Office Hours sessions. Here, we cover many
SideFX - Houdini Insight - Houdini Office Hours - 2020 Sessions. SideFX hosts Houdini Office Hours on a biweekly basis. These are regular sessions where you can ask questions or get tips and tricks about Houdini. Each session typically ranges from 1-1.5 h in duration. Example files are linked at the top of the list of all units. This is less of a course and just more of a repository of the Houdini Office Hours sessions. Here, we cover many
SideFX - Houdini Insight - Houdini Office Hours - 2019 Sessions. SideFX hosts Houdini Office Hours on a biweekly basis. These are regular sessions where you can ask questions or get tips and tricks about Houdini. Each session typically ranges from 1-1.5 h in duration. Example files are linked at the top of the list of all units. This is less of a course and just more of a repository of the Houdini Office Hours sessions. Here, we cover many
SideFX - Houdini Insight - Houdini Office Hours - 2018 Sessions. SideFX hosts Houdini Office Hours on a biweekly basis. These are regular sessions where you can ask questions or get tips and tricks about Houdini. Each session typically ranges from 1-1.5 h in duration. Example files are linked at the top of the list of all units. This is less of a course and just more of a repository of the Houdini Office Hours sessions. Here, we cover many
Wingfox – Advanced Environment and Keyframe Design with Hristo Dimitrov Chukov. In this tutorial, I will teach you the techniques I use for creating environments, keyframes, and illustrations for the entertainment industry - Movies and Games. We will start with basic but very important concepts for Value, Color, Light, and composition that are often overlooked even by professionals. We will continue with my sketching process - value and color.
Udemy - Adobe Photoshop Tutorials All Batches Classes for Beginners. Learn Step by Step Adobe Photoshop Master Classes for Beginners to Expert What you'll learn Students can understand about Adobe Photoshop from Scratch onward Students can understand about All tools in Photoshop Software Students can understand about how to Design a Digital Resume while using Photoshop Students can understand about how to Design a Sample Webpage while using
Skillshare - Blender Class: Homer Simpson 3D Character Modeling. Hello everybody, Zerina here, and welcome to another Blender Course. In this course, we will be creating a famous character Homer Simpsons from the tv show the Simpsons. We will start the character creation using basic mashes and modifiers. It will be a low-poly model, easy modeling, and suitable for beginners. Before we start modeling the character, we will need the reference
Udemy - Fusion 360 Component Assembly. Learn Basic,Intermediate & Advance assembly modelling in AutoDesk Fusion 360 What you'll learn How to get Fusion 360 for personal & educational usage for FREE Top down design approach,Joint creation & Component Assembly Basic Assembly - Universal Joint,Knuckle Joint,Carden Joint,Plummer Block,Geneva Wheel Mechanism etc Intermediate Assembly - C-Clamp assembly,Pin Slot & Planar Joints,Contact
Domestika - Low Poly Set Modeling for Video Games by Daniel Gutiérrez. Learn to create polygonal-style backgrounds with Blender and Unity In a video game you can build worlds that invite you to live unique experiences, paying attention from the global vision of space to the smallest details to add sensations. Daniel Gutierrez - art director and 3D modeling specialist - has extensive experience designing scenarios for independent video games,
New Daz3D, Poser stuff
New Books, Magazines
2022-03-15

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