Video Tutorials
Title:The Gnomon Workshop - Creating Stylized Characters for Production - From Concept to Render in Zbrush, Maya & Substance Painter with Carol Cornils. DESCRIPTION: Discover how to create a production-ready stylized character from a concept, complete with tips for presenting the final result as a high-quality portfolio piece. Carol Cornils reveals her complete process for sculpting stylized characters with personality and shares her methods
Title: The Gnomon Workshop - Designing a Transforming Super Mecha - Drawing & Rendering Robots using Clip Studio Paint & Photoshop with Léo Chiola Learn how to master inking in Clip Studio Paint and level up your lasso game in Photoshop with this concept design workshop by Léo Chiola. In this 3-hour video tutorial, Léo walks through his process for designing a Super Mecha and reveals how he approaches a vehicle-transformation design,
Title: The Gnomon Workshop - Designing & Modeling a Creature with Scales - Creating Production-Ready Assets for VFX using Zbrush & Maya with Dan Weiss Learn how experienced character artists create production-ready creatures for a visual effects pipeline with this in-depth ZBrush and Maya modeling workshop by Senior Character Artist Dan Weiss. Known for his dragon and reptile-inspired creature designs, Dan dives deep into his creative
Welcome to 3D Lighting 101! I'll be using Nomad Sculpt, but this lighting information can be used for any and all 3D applications. The basics are the same when it comes to how light affects the physical world and the 3D world. I love lighting, and I'm happy to show you how I create dynamic lighting setups for my 3D models and sculpts. Good or bad lighting can make or break your sculpt, so let's make sure you have some pointers to be able to show
What you'll learn Learn C#,a modern Programming Language Understanding the capabilities in 2D development in Unity Gain an understanding of the game developement progress Gain understanding of Multiplayer game function with photon Requirements mac or pc Description Welcome to the Course! you will learn how to create player We are going to be creating a multiplayer RPG inside of Unity, using Photon. Photon Unity Networking is a popular networking
What you'll learn Student will able to understand basic game vocabulary Student will able to understand basic C# scripting using game engine Student will able to understand basic of Unity Engine Student will able to understand basic of Unity Engine and other supporting tools Requirements No prior knowledge is required Description This course will teach you to complete C# Scripting for Unity Game Development from Basics, Create your own 3D Games
Connect your Unity games to the blockchain. Establish ETH/BNB and BEP-20 transactions with Metamask in Android/IOS What you'll learn Creation simple 2D games in Unity connected to the Blockchain Create transfers of ETH/BNB and custom ERC20 tokens from the game to users with Metamask Creation and interaction of Solidity Smart Contract game with Unity Implementation of Unity Ads to the game with reward system and publication in Play Store
Free download video course by FXPHD – HOU221 – USD and LOPs for Houdini Artists. Taught by Jeronimo Maggi. More and more applications are starting to support USD and most studios are in some way using it in their pipelines. USD is here to stay and it is slowly becoming the industry standard. This course is designed for artists who want to get familiar with how USD works to better understand the pipelines that they are working in. It will cover
Free download video course by FXPHD – SHG201 – Shotgun in Production Shotgun is the industry standard for production management, but unlocking its full potential requires a firm grasp of organization principles and best practices to keep things running smoothly. Taught by multiple producers, artists and TD’s from Austin-based studio Mighty Coconut, this course covers how to make the most of Shotgun on everything from large animated series to
Project City - Maggie Kang - Feature Storyboarding Workshop Maggie Kang is a director at Sony Pictures Animation. She has worked in the feature animation industry as a story artist for over 15 years. Her credits include Lego Ninjago (Head of Story), Puss in Boots, KungFu Panda 3, Rise of the Guardians, Shrek Forever After, Rio 2, and many more. Maggie is currently directing the recently announced K-Pop Demon Hunters movie at SPA.
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