Video Tutorials
Title: The Gnomon Workshop - Acting for Animators Become Your Character - From Acting Theory to Maya Practice with Sarah Arduini DESCRIPTION: The ultimate goal for any animator is to create believable characters. Acting for animators is an essential skill that helps artists avoid creating lifeless or unconvincing animations, and arms them with the ability to empathize with their characters — before even opening up Maya. In this 2-hour workshop,
Title: The Gnomon Workshop - Designing Animation Backgrounds using Blender & Photoshop - Combining Kitbashing & Digital Painting Techniques with Jose Vega. DESCRIPTION: Learn how to create final background designs for animation with Jose Vega, Senior Concept Artist for Magic: The Gathering and former Background Design Supervisor for the Netflix animated series, Castlevania. In this 4.5-hour workshop, Jose demonstrates the speed at which
Title: Blender Market – Game Ready Ar-15 Weapon Course. Introduction: In this Course, you will be shown the methods in creating an optimized, Game Ready AR-15 in Blender 3D. You will learn how to go though the processes of using reference, making the model, remeshing, baking down details and texturing. In the course, the addons Boxcutter and Hard Ops are used as well as a few other addons but it is 100% not required to have in order to follow
ArtStation – Stylized Fantasy Prop Tutorial Throughout this tutorial series you are going to learn AAA techniques that I use personally and professionally to create props for video games! From blockout to final renders, I take you through my thought process and show you how I use various software like Maya, ZBrush, and Substance Painter to create: blockouts, sculpted wood, sculpting foliage, proper UVs and packing methods, lighting, and
Sculpt realistic characters using blender only What you'll learn Sculpting the female head Texturing workflow Skin shading process Creating hair in blender Rendering with cycles Requirements I expect you have some sort of basic blender experience. You should have blender 3.2 installed on your computer. Description Do you have problems understanding the workflow for realistic character creation in Blender only? Then I welcome you to Nexttut
Once you've learned how to make things move in After Effects, one of the easiest ways to develop an aesthetic is to add texture to your designs. Whether it's a gritty, grungy overlay or wiggly edges, textures can add a massive amount of personality to your work. In this class, I'm going to introduce you to some of my most used techniques for applying and generating textures in After Effects. We'll take a look at how to use photo textures as
Photoshop Masterclass - Learn the Interface, Logo Design, Photo Editing Fundamentals, & More (Frequently Updated Course) What you'll learn Master in depth all the Photoshop Tools and Filters Develop Confidence Mentally and Creatively Start earning money from your Photoshop Skills. Understand the Photoshop Interface Create mockup advertisements. Master Photoshop techniques and tricks. Learn Photoshop from the very beginning the way a
Title: The Gnomon Workshop - Creating a Stylized 3d Character Illustration - Zbrush, Maya, Marvelous Designer & Substance Painter Workflow with Amy Sharpe. DESCRIPTION: Explore the process of designing a character and bringing it to life as a final 3D image using ZBrush, Maya, and Substance Painter, with supporting design work handled in Marvelous Designer and Photoshop. This workshop by Senior Character Artist, Amy Sharpe, demonstrates her
Title: The Gnomon Workshop - The Making of “Red Myst” with Maarten Verhoeven - Concepting Biomech Monsters in Zbrush, Marvelous Designer, Keyshot & Photoshop. DESCRIPTION: Maarten Verhoeven is known for his dark and mysterious character and creature concepts. His optimized workflow allows him to sketch, sculpt, and post-process his signature designs at an impressive speed. This workshop uncovers his personal workflow, using his creature
Title: The Gnomon Workshop - Illustrating Dynamic Concept Designs - Creating a Polished Concept using Photoshop with Abe Taraky. DESCRIPTION: Art Director Abe Taraky shares his process of creating a fully realized illustrative concept image that leans on foundational drawing and design philosophy. In this 2-hour workshop, Abe walks through the process of building up an idea from the initial sketch through to a defined and dimensional artwork.
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