Video Tutorials
This 6-week intensive class will focus on a more analytical approach to gesture drawing geared towards storyboarding. The objective of the class is to help improve your foundations in gesture drawing and prepare you for figure invention. This class will help strengthen your storyboard shorthands or bridge the gap from gesture drawing to drawing for storyboards. The class will cover the fundamentals of gesture drawing such as line of action,
This tutorial is about concept design and design workflow of creating a scene for films. To begin with, the lecturer will discuss what concept design for films and how it works and then start to document of how to design a cave scene from a line sketch to the final render. In addition, you will learn how to read and analyze the script and transform it into a design that meets the needs of art direction. Plus, the lecturer will guide you
Understand Hard Surface Techniques by combining Sculpting and Zmodeler Editing through Zremsher 3 for New Workflows! What you'll learn Zbrush Hard Surface Sculpting Workflows Understanding the workflow between Digital Sculpting and Zmodeler Editing through Zremesher 3.0 Comprehending the various uses and applications of Zremesher 3.0 as well as its strengths and weakness A strong emphasis throughout the course on quick keys with narration of
Unreal Engine 5 is a very high in demand right now but learning it can be a little intimidating for beginners, which is why I made this class just to show you guys how to make amazing, realistic Architecture Visualization / Interior Designing renders in Unreal very easily! Now this tutorial is extremely easy and is made for Unreal beginners who have very little experience, however, you are expected to know how to navigate the UI of Unreal Engine
A Course for All levels in Learning How to Create 3D Characters, by Sculpting and Retopologizing through Zbrush 2021 What you'll learn Learning to sculpt 3D Characters in Zbrush 2021 with 2D or 3D reference aids in split screen workflow Requirements Either a Free demo or copy of Zbrush 2021 (Optional but recommended ) Wacom Tablet Description Hello and Welcome to Learners Guide to 3D Character Creation Vol 1: Zbrush & Retopology A new course
Download Paintable Academy Tutorials Bundle + Bonuses + Deep Dive + DP foundations + Critique Learn how newbies and advanced artists alike are following this same path to reach a pro level this year The new sections are: - Anatomy path - Fantasy path - Bonus - Deep Dive Library - Bonuses - Digital painting foundations - Monthly Live critique https://paintable.cc/academy/
A Focus Intensive Course in learning AND practicing Substance Painter with included 3D Model as shown! What you'll learn - Review of the UI basics and map baking process of 2018 - 2019 Substance Painter - Explore and experiment how to combine smart materials together through masks and how to edit their properties to obtain different resulting outcomes - Utilizing paint layers for stenciling details in the with course supplied customized height
CGMasters – Key Frame Illustration for Production. This course focuses on teaching students how to create beautiful and cinematic key frame illustrations. Using a mix of rendering techniques, we will tackle important elements of creating key frames such as composition, color, mood, and lighting. The course will be composed of two parts: first, we will study the fundamentals behind cinematic images in order to get familiar with those structures
A Comprehensive guide in Learning and Practing Substance Painter with Fun 3D models! What you'll learn - Learn 3D Texturing in Substance Painter Fast and Easy - Comprehensive Understanding of the user interface within Substance Painter - Establish a solid foundation in fill layer texturing through procedural workflows and comprehend how it differs from paint layers workflow - How to import models and update with layer versions of those models -
Make Great Looking Levels in Unreal Engine 5 What you'll learn Use Unreal Engine 5 to make AAA looking natural environments Easily import free assets from Quixel Megascan and hand place in environments Set up lighting and post-processing in Unreal Engine 5 Use Unreal Engine 5’s new features, Nanite and Lumen to make beautiful looking levels Adjust the look of individual assets so they blend with other assets in the level Make an interesting
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