Video Tutorials

Author Alex
Udemy – Game Development Using C# Part 1
Game Development What you'll learn Student will able to understand basic game vocabulary Student will able to understand basic C# scripting using game engine Student will able to understand basic of Unity Engine Student will able to understand basic of Unity Engine and other supporting tools Requirements No prior knowledge is required Description This course will teach you to complete C# Scripting for Unity Game Development from Basics, Create
Author Alex
2022-07-28
0
Udemy – Create Cinematic Architectural Renders | Vray For Sketchup
Learn to create cinematic architectural renders with our brand new Archviz Masterclass What you'll learn Learn to create Cinematic Architectural Renders Learn to landscape in Sketchup with various Scattering Tools Learn to adjust Environmental Fog & Aerial Perspective in Vray for Sketchup Learn to render for various platforms Requirements Some Intermediate Knowledge of Sketchup is Required Description Learn how to create cinematic
Author Alex
2022-07-28
2
Wingfox – Interior Environment Creation For Games
With this tutorial course, you will learn everything you need to know to create flexible and interesting interior environments. You will learn key techniques that are used every day in the game industry and you will learn how to create art quickly and efficiently.
Author Alex
Wingfox – How to Draw A Cute Anime School Girl Step by Step
A drawing tutorial of character for beginners. First, we will introduce the process of drawing with the example of a stylized character. Then we will present the workflow of drawing, from character design, sketch, linework to coloring, final adjustment and rendering. During the demonstration, we will also present several case studies to introduce the tools and the drawing workflow,which allow students to master the drawing method in a short
Author Alex
2022-07-27
0
The Gnomon Workshop – 3D Scan Integration Techniques
Adrian Vallecilla’s 5-hour workshop details a complete workflow for integrating hero assets into backplates with photorealistic results. Using a classic technique in visual effects production, Adrien reveals how to transform a 3D scan of a train into a production-ready asset using Maya, discussing the important hard-surface modeling theories while demonstrating the process. The texturing portion includes how to clean up textures from the 3D scan
Author Alex
2022-07-27
0
The Gnomon Workshop – Introduction to Particle FX in Houdini: Vol. 1
Houdini is an industry leader in visual effects, putting power into the hands of FX artists working in production for films, TV, and games. As one of the most-used effects tools in the industry, artists can often find Houdini a daunting tool to get to grips with. Here, Alessandro Cangelosi unravels the learning curve to introduce a simple way to approach particle FX using Houdini. There are many approaches to creating impressive particle FX
Author Alex
2022-07-27
0
The Gnomon Workshop – Introduction to Massive Prime
Your comprehensive introduction to Massive Prime has arrived. Head of Crowd/FX TD, Reza Ghobadinic, demonstrates all the key aspects of working with Massive Prime software in this detailed workshop, sharing with you his industry-proven tips and tricks for producing credible crowd simulations suitable for film and TV productions. During the course of 11 hours of instruction, Reza covers everything you need to know, from the basics of the
Author Alex
2022-07-27
0
The Gnomon Workshop – Natural Environment Creation Techniques
This six-hour workshop by Alessandro Cangelosi details his tips and techniques used to create large-scale natural environments, such as those used in visual effects. The workflow shows how Clarisse V4, as well as Houdini and Terragen, can be used to create impressive CG environments with realistic skies, atmospheric effects, and procedural assets. While there are many workflows available to environment artists, Alessandro explains why his tools
Author Alex
2022-07-27
0
The Gnomon Workshop – Creating a Stylized Groom in Maya & XGen
Creating a hair groom can be simple with the right workflow. Lead Groom TD, Bhavika Bajpai, shares her professional workflow for creating a stylized groom using proxy tube geometry with XGen, Maya’s interactive grooming tool, to create hairstyles quickly and efficiently. In this 3-hour workshop, Bhavika runs through a complete workflow, beginning with analyzing photographic references and explaining how to plan out the structure of a groom, and
Author Alex
2022-07-27
0
The Gnomon Workshop – Maya Customization for Faster Animation
In this Maya Customization for Faster Animation workshop, Ari Flesch, Animator on The Last of Us Part II, shares a personal collection of all the industry-proven tips, tricks, scripts, and hotkeys that make animation in Maya faster and more efficient for animators working to tight deadlines. The goal of this workshop is to provide specific knowledge to animators already experienced in Maya that will speed up workflow and make you a more powerful
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