Video Tutorials
Animating an Acrobatic Fight Scene in Maya Throughout these lessons, we will create a fight scene in Maya between two types of styles: capoeira vs. karate. We’ll use the main actions of the fighters for the animation and technical names. We’ll begin developing the animation by blocking the first character’s poses and defining his timing and contact points. Then, we’ll work on the breakdowns and continue to refine the shot into smooth curves.
MP4 1280x718 | 7h 13m | ENG | Project Files | 2.13 GB
Introduction to Lighting in Unreal Engine 4 In this series of tutorials we'll discuss what you need to know to begin the lighting phase of your game projects. To begin, we'll learn how to place and manipulate lights. Then we'll discuss the most important properties used to light amazing levels in Unreal Engine 4. Then we'll learn about Light Mobility, which is important to understand in order to create beautiful levels that aren't taxing on the
Following the recent success of the 3D short film "It's Paper", this premium quality Cinema4d* tutorial series in HD is now available for download on Vimeo.
MP4 1280x720 | Total time: 6h 30m | ENG | Project Files Included | 2.6 GB
Aleso3D – Vray Interior Lighting | 1.55 GB
MP4 1280x720 | 3h 18m | ENG | Project Files | 1.69 GB
In this series of tutorials we will cover how to create a fully detailed armored ninja. Throughout these lessons we will cover how to create hard surface pieces using a more hands on approach involving brushes, DynaMesh, and Spotlight techniques.
Introduction to Camera Animation in 3ds Max This course will provide you with a foundation for camera animation in Max. We’ll cover everything from creating turntables, to techniques we can use to add more entertainment to our shots by camera animation alone. We’ll learn various ways we can rig cameras and even discuss shot composition to make sure the audience knows who the significant players and objects of interest are in our scene. By the
Learn a production workflow to creating urban environments and time-saving modeling, texturing, and UV mapping techniques that can be used for Film, Games, and Architectural Visualizations. Contains over 6 hours of project-based training. Great for intermediate artists. Popular highlights include: Hard Surface Modeling Techniques; Modeling with Texture; Modeling to a Camera; Strategically Adding Detail; Simulating Aging and Decay; UV Layout
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