Video Tutorials

CGCircuit – Total Destruction vol.4 Sparse Pyro. In this online course, you will go beyond the basics of using the new Sparse Pyro solver to create detailed fluids simulations like smoke, dust and fire while working on several very detailed tutorials, including a collapsing building emitting dust trails and a huge dust cloud. After watching this tutorial, you can expect to be extremely comfortable creating fluid simulations in Houdini 18, not

Gumroad – Foundation Patreon – 3D Model Sketch-Over. Download Contents: • 50 Min Video Lecture & Demo • JPG Demo & Notes https://foundation-patreon.gumroad.com/l/DcOYgp

Learn Unity 3D Game Development & Become a Professional 3D Game Developer by Building GTA 5 Game Clone | Indie Game 2022 What you'll learn GTA 5 Game Clone 3D Game Development How to make Story Based Games Build Weapons Inventory System in 3D Game Build Vehicles | Car System in 3D Game Police System in 3D Game Wanted Level System Professional Humans AI Controllers Professional Cars | Vehicles AI System Player Health System Player Wealth

This tutorial includes a full walkthrough of first creating a series of materials including tree bark, 2 types of moss, and a collection of leaf foliage cards. I'll be going through how you can use Zbrush to create these materials without having to use any other software. After completing the materials and assets I will be going through the workflow on how to create an entire old growth moss covered tree game asset without having to leave

Portrait Photography - classic studio lighting photography styles What you'll learn Understand the classic lighting patterns that professional portrait photographers use Understand how to position their flashes so that they can light their subjects properly Understand how to pose their subjects with classic posing techniques Understood portraiture terminology and techniques Requirements You will need access to photography equipment You will need

Professional Render Post-Production What you'll learn Overall workflow of post-production in photoshop Improve quality of rush render presentation through shortcuts and fast phase techniques Learn to do faster final touches through Photoshop free filter secrets Edit like a true pro even if you have basic to no skill in Rendering programs Proper aesthetic texturing technique that will take hours in Vray but minutes in Photoshop Maximize photoshop

Learn to draw characters and landscapes with Photoshop from basic to professional What you'll learn In the digital paint course, we get to know digital paint completely. If you do not know how to work with Photoshop, there is no problem because we will learn Photoshop completely… After learning Photoshop, we will get acquainted with all the necessary tools to start digital painting, such as working with light and shadow professionally. And after

Learn to create high quality 3D Furniture models with Sketchup & Vray What you'll learn Learn to create advanced Furniture models in Sketchup Learn to use advanced plugins like Clothworks, Vertex Tools, Subd & more Learn product design rendering & lighting setups Learn to create high quality materials for product renders Learn advanced modeling techniques in Sketchup Requirements Some experience in Sketchup & Vray helps

Learn How To Create Old Arcade Games Like Pacman, Arkanoid, Space Shooter And Others Using Unity Game Engine What you'll learn Learn Intermediate Scripting Learn Advanced Scripting Program And Solve Complicated Problems Using C# Create Simple Menus Use Two Dimensional Arrays Requirements Anyone Who Knows Programming And Wants To Learn Game Development(You Will Need To Learn Unitys Interface) Knowledge About C# Programming Language(It Does Not

Learn How to Create a Sci-fi Scene using 3ds Max, Substance, Photoshop & Unity What you'll learn Create a 3D environment suitable for games Learn High Definition Rendering Pipeline in Unity Bake clean maps and create Trim Sheets Gain understanding on how to create realistic lighting to set the mood Create UV layouts correctly and efficiently Learn how to apply dirt and grime using Substance Requirements Basic knowledge of 3ds Max, Substance
New Daz3D, Poser stuff
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