Do you think about a career in the video game industry as a 3D Artist and happen to like Battle Mechs? Then this tutorial might be perfect for you. Follow along as this comprehensive nearly 15 hour long course as we model, unwrap, bake and texture a battle mech to current video game standards. Every step is documented without fast forwarding. At the end of the free part you have the option to learn even more with the extended edition in which we
You will practically master all stages of logo design: learn how to brief clients and design signs, create guidelines and present projects. Make a cool Behance case and become an in-demand graphic design specialist.
You will learn to use Archicad at an advanced level. You will be able to quickly make working drawings, create documentation, visualize projects and become a more in-demand specialist. The course is fully focused on practical skills, teachers explain complex things in simple formulations. The training program includes all the important aspects that a professional should know when working in ArchiCAD.
You will learn to work with animation, master the features of After Effects at a professional level, and make your first portfolio projects - you can expand your design skills or start a career in the film industry.
"Digital Drawing Online" is a distance intensive course for those who want to learn how to draw from scratch and for artists who are thinking about moving to a digital environment. The skills you learn in class are your starting point in computer graphics.
A 6-week course focused on designing and building complex hard surfaces for characters
We’re excited to bring you a tutorial by expert vehicle modeler and Principal Artist at EA Dice, Andreas Ezelius. In this collaboration with Levelup.Digital, Andreas shares his full workflow on how to create a sci-fi aircraft.
Create your own characters in Zbrush! Even if you never understood how it works and how to use this program. In this course, you will learn all the relevant and working techniques for creating your own characters and equipment for them. No prior knowledge is required, the course is designed for people who have never had any experience in Zbrush and digital sculpting.
In this course we will be looking on how to create a 3d asset from start to finish. We will be focusing on creating a asset that is focused on being for games by using the correct texture and optimization techniques. We will be going over on how to create a proper high poly and low poly in 3ds max and then on how to uv unwrap our low poly and prepare our scene for baking our normal and AO map.
The hard-surface modeling industry is booming, no surprises since the love for hard surface creation has been strong for a long time! Now the amount of the opportunities out there for hard-surface modelers is IMMENSE: concept art for Sci-Fi movies, props for video games, real-world robotic design, 3d printing - you name it.
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