Created in collaboration with Epic Games. Learn C++ from basics while making your first 4 video games in Unreal
Environment artists set the tone for the entire game world and are critical to building games that keep us entranced for hours on end. The best environments immerse us in the story and make us feel like we're truly part of these fantasy worlds.
This course is devoted to the beauty and Hi-End retouch where we will talk over all the specifics of portrait retouch. We will learn how to keep the texture, how to make lively and advertising color and many more...
Sculpting is one of the most artistic and creative skill to have as an artist, allowing you to create characters from your imagination, or from your favorite concept artist.
You will learn the fundamental knowledge of game level design. You will learn about blockouts, metrics, visual language, composition, light, navigation, as well as perception and work with different types of spaces. And that's not all! You will learn the fundamental knowledge of game level design.
The ZBrush online course is a distance intensive course for 2D artists and 3D modelers who need to expand the toolkit for faster, better and more convenient work. Students are not limited to learning tools - they work on real problems from the very first lessons. The knowledge and skills that you will gain in the classroom are used in creating characters, environment elements, equipment and other models for CG spheres, where high detail and
You will learn to work in Procreate at an advanced level, create illustrations, portraits and sketches in various styles - fill your portfolio and be able to draw for yourself and your clients.
In 3 days we will recreate a real office project for a French company, tell you about the structure of work on the project and share the most relevant techniques for working in SketchUp.
The game designer develops the idea of the game: from general mechanics and plot to subtleties of control, balance and design. Every detail is in your hands!
It’s the ultimate guide to fixing 50+ most common (and some wild and rare) 3d modeling issues in Blender.
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