Author Alex
Highlights - Commercial illustration (RUS)
This course is ideal for beginners! The commercial illustration course is taught by Oleg Gert. Works as an illustrator and art director for an international advertising agency. He has been drawing since childhood, graduated from art school with honors. Has been engaged in commercial illustration for about 10 years.
Author Alex
2021-09-11
0
Rohan Dalvi – Procedural Texturing and Baking in Houdini Part 1-2 (ENG-RUS)
In this course, we will create several objects with different textures using procedural textures and patterns that are available in Houdini. Then we will bake with the Bake ROP node and use them to create shaders in any other engine.
Author Alex
2021-09-10
0
Rohan Dalvi – Introduction to Vex for Visual Effects in Houdini (ENG/RUS)
This workshop will introduce you to Vex, the Houdini programming language. You do not need any prior programming knowledge, and if you want to skip the explanations and go straight to work on the project, then start watching the video from 4 minutes.
Author Alex
2021-09-10
0
Rohan Dalvi – Houdini 17 New Erosion node (ENG/RUS)
In this video, we will disassemble the new HeightField Erode node in Houdini 17 and its parameters.
Author Alex
2021-09-10
0
Rohan Dalvi – Volumetric rendering Part 1 (ENG/RUS)
This course consists of several small projects in which we will create and render effects in Houdini using the Octane render. We will have 6 parts in which we will see how to create and render clouds and how to make a Pyro shader. I will also show you the process of creating the effect of burning gas from a burner and how to make nebulae. Finally, we'll see how to create a volumetric light effect and a controlled volumetric fog.
Author Alex
2021-09-9
0
Udemy – Learn How To Do Amazing Cloth Animation In Unreal Engine 4 (ENG-RUS)
Beginners Guide To Amazing Real-Time Animation In Unreal Engine! Also Learn The Basics Of UE4 Physics Asset Animation!
Author Alex
2021-09-9
0
Unreal Engine, Jerome Platteaux | Lighting with Unreal Engine Masterclass (RUS)
In this course, Lead Officer Jerome Platteaux will focus on the different ways of lighting projects in the Unreal Engine and cover the basics of physics-based rendering, as well as how to choose between regular and deferred rendering. This course also explains the nature of baked lighting, light masses, dynamic lighting, and image-based lighting. Explains the benefits of each of these methods.
Author Alex
2021-09-9
0
Epic Games, Mathew Wadstein | UE4 Projects and File Structure (RUS)
Matthew Wadstein walked you through the basic knowledge of the Epic Games Launcher, creating projects, customizing them, and the important files associated with those projects.
Author Alex
2021-09-9
5
Elementza – Mastering 3D Modeling in Maya Part 1-3 FULL (ENG/RUS)
25+ Hours of Training! Each class has 10 or more video lectures, covering Modeling, Rendering, Project Breakdowns, and Student Projects.
Author Alex
2021-09-9
0
Animation Pipeline in Unreal Engine 4 Vol. 1-4 (ENG-RUS)
In Animation Pipeline in UE4, Chad Mogran will be giving a comprehensive overview of all things animation in Epic’s Unreal 4 Engine. Starting with exporting our character from Maya using the FBX format, we’ll import it into UE4 in such a way that will allow us to share animation blueprints across different characters. Then we’ll go over how to import animations and setting up things like additive aim poses and navigational blend spaces. We will
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