ArtCraft – 3D Pro. Game environment pipelines (RUS) Do you consider yourself a 3D artist? Working on straightforward pipelining, riveting lowpoles, baking, texturing, using PBR, but still getting kicked by art leads and recruiters not responding after completing test assignments in AAA projects? To solve these problems and improve your skills, we've designed a course using actual pipelines, bumps learned and passed burning deadlines by our team!
Shane Hurlbut – Cinematography Starter Kit (ENG/RUS) IN THIS COURSE YOU WILL LEARN: Where do you start as an Entry Level Filmmaker? What are the necessary concepts, theory, techniques, short cuts, camera and lighting knowledge needed to get you in the game?In this course you will quickly get up to speed with terminology which will be essential for you moving forward. You will understand about leadership and what it takes to survive in this
Gumroad – Illustration development by Real-SonkeS (RUS) This tutorial shows how to create illustrations using 2D and 3D tools, starting from the first sketches, and until the final work. В этом уроке рассматривается процесс создания иллюстрации, с применением 3д инструментов, начиная с первых набросков, и заканчивая финальной работой. Основной акцент делается на подход к работе, а не на отдельные приемы. Includes: -1,5 hours of 1080p video with
Gumroad – IMPROVE YOUR PHOTO STUDIES (ENG/RUS) In this tutorial I will walk you through of studying any photo or image, main focus is for colors and shapes. Home page - https://arturpopkins.gumroad.com/l/dfOFO?layout=profile
Gumroad – MM44 Part 2 – Mech Hard Surface Texturing with Substance Painter (RUS) DESCRIPTION : On this Tutorial I'll show you how I texture my MM44 Mecha with Substance Painter in about 9H of video. The idea is to show you how to texture a complex model, in Hard Surface style, with a lot of UDIM and for VFX render. I'll show you how to achieve the finest texture look, and try to break the "procedural" Substance looks. SUMMARY : • In the first
UPDATED: ADDED RUSSIAN TRANSLATE. Over the years, I’ve done a lot of hard surface modeling in Zbrush and found myself learning many different techniques and workflows. I thought it might be useful to someone out there if I recorded it all on video and talked through the process with you.
VideoSmile – UI/UX Design 2022 (RUS) This course is a logical continuation of the Super Figma course. The author is Maxim Kuznetsov, the author of the YouTube channel Disarto, one of the best channels on UI/UX design in Russian. The course is for advanced users. There will be no lessons on Figma. Course objectives: 1. master the process of interface design 2. Learn to think like a product designer 3. acquire the skills to enhance design
Videosmile – Super Figma 2022 (RUS) Figma is rightfully considered the main tool among web and UX/UI designers all over the world. Thanks to its elaborate tools and user-friendly interface, Figma allows you to quickly create interactive prototypes of future websites, services and applications. In this course you will not only learn rich Figma tools, but also develop the design for several one-page web-sites and a clickable prototype of a mobile
VideoSmile – Super Blender 2022 (RUS) Master Blender, the most popular 3D program, from scratch. Learn to create 3D graphics for movies, games and you can start your career in computer graphics. The course is suitable for beginners and experienced professionals. ------------------ С нуля освоите Blender – самую популярную 3D-программу. Научитесь создавать 3D-графику для кино, игр и сможете начать свою карьеру в сфере компьютерной графики. Курс
Download video course by Udemy – Unreal Engine 4 – Learn How to Create A Natural Scene (Complete). Included English version anr full Russian tranclate. Requirements Know the basics of the Unreal Engine 4 (Object placement, camera movement…) Have version 4.22.3 (or higher) of the Unreal Engine 4 Speedtree 8.4 (or higher) Quixel Licence, Mixer and Bridge Photoshop or equivalent Description In this course I will give you all my secrets to help you
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