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Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. Arnold was the rimary renderer on dozens of films from Monster House and Cloudy with a Chance of Meatballs to Pacific Rim and Gravity.
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Solid Angle Maya To Arnold v3.1.1 for Maya 2016 to 2018 | 1.07 GB total
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Solid Angle Houdini to Arnold 3.2.0 for Houdini 16.x and 17 | 583 MB total
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Solid Angle Katana to Arnold v2.2.0.2 for Katana 2.6 & 3.0 Win/Linux
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Solid Angle 3ds Max To Arnold 2.1.949 for 3ds Max 2018 and 2019 Win | 271 MB /271 MB
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Solid Angle Houdini to Arnold 3.1.1 for Houdini v16.5x Win | 588 MB total
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Solid Angle Maya to Arnold 3.1.0.1 for Maya 2016 to 2018 | 1.1 GB total
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Solid Angle Katana to Arnold v2.2.0.1 for Katana 2.6-3.0 Win/Mac/Linux | 259 MB
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Solid Angle Cinema 4D to Arnold v2.4.1 for C4D R18-R20 Win | 174 MB
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Solid Angle Cinema 4D to Arnold 2.4.0.1 for Cinema 4D R17 to R19 Win | 529 MB total
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