Solid Angle Cinema 4D to Arnold v2.4.1 for C4D R18-R20 Win

Author Alex
2018-09-5
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Solid Angle Cinema 4D to Arnold v2.4.1 for C4D R18-R20 Win

Download new Solid Angle Cinema 4D to Arnold v2.4.1 for Cinema 4D R18 to R20


Solid Angle has released version 2.4.0.1 of Arnold for Cinema4D (C4DtoA). This plug-ins provides a bridge to the Arnold renderer from within the standard Cinema 4D interface. C4DtoA is now shipping with the latest Arnold 5.2.0.0 core.

About Arnold for Cinema4D. C4DtoA supports most Cinema 4D features such as instances, cloners, deformers, generators, MoGraph geometry, hair, and ThinkingParticles. It also supports both animation and single frame distributed rendering in Team Render, allowing the use of all computers in a local network to speed-up Arnold rendering. Third-party plugins TurbulenceFD and X-Particles are natively supported, allowing artists to render high quality smoke, fire, and particle effects with fully interactive feedback. Other features include volume rendering with OpenVDB, a node-based material editor and a comprehensive list of shaders and utilities, including vertex maps and per-face materials.

About Solid Angle. Solid Angle is the technology company behind the Arnold rendering software. With offices in Madrid and London, Solid Angle’s customers include ILM, Framestore, Sony Pictures Imageworks, Rodeo FX, Luma Pictures, Image Engine, The Moving Picture Company, Digic Pictures, The Mill and Psyop. Arnold was designed to efficiently process the complex geometric datasets required for feature-length CGI animation and big-budget visual effects, while at the same time simplifying the pipeline. This unique renderer has been used to create the VFX seen in “Guardians of the Galaxy”, “Elysium, “Gravity”, “Pacific Rim”, Marvel’s “The Avengers”, and “Alice in Wonderland”, to name just some. Marcos Fajardo is the founder of Solid Angle and lead architect of Arnold. The software is now available as a standalone renderer, as a C++ API and as a set of plug-ins for leading 3D applications such as Maya, Softimage and Katana on Linux, Mac OS X and Windows.

About MAXON Computer GmbH. MAXON Computer GmbH is a developer for 3D graphics software, offering professional 3D modeling, painting, animation, and rendering solutions. MAXON’s product line is centered around its core applications Cinema 4D, a leading animation package for media production, and BodyPaint 3D, its pioneering 3D painting package.

Changes v2.4.1:

FEATURES

Support for Multi-Instances in CINEMA 4D R20
Support for the Volume Loader and Volume Builder in CINEMA 4D R20

ENHANCEMENTS

Baking multiple objects in the Bake Texture dialog
Specify settings of the selected driver and filter in the Bake Texture dialog
Run operator export/import from a python script

FIXES

Node names are not unique across files in an exported ASS sequence
Opening Xpresso in a blank scene freezes C4D
No vector motion blur from Alembic vertex tags
State of the Arnold material Alpha channel is not preserved
Bitmap shader does not work as alpha of the Arnold material
Skip license check warnings when batch rendering
Plugin does not load on OSX High Sierra from an NFS drive

API

There are modifications in the C4DtoA API which require third-parties to recompile their C4DtoA extensions.

Download links:
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