Author Alex
2021-09-21
0
The VFX School – Houdini Renascence Program Part 1 (ENG/RUS)
Are you ready to demolish a house, break a floor, or maybe make cars fly through the air? This is just a fraction of what you can learn from the Revival Program. Learn how to create VFX in Houdini using particles, volumes, solids, liquids, and more.
Author Alex
2021-09-19
0
CGMA - Procedural Modeling for Production in Houdini
This course will be an in-depth look into procedural modeling in Houdini; throughout the course, students will gain a strong understanding of how proceduralism can be used to create powerful modeling workflows. We will explore a variety of concepts used to create procedural assets, with each lesson having a finished product demonstrating the principles of that week. We will learn how to organize your workflows and create artist-friendly
Author Alex
2021-09-18
0
The Faroe Islands in Houdini
In these 17+ hours, you will dive deep into Houdini environment creation´s powerful tools and possibilities.
Author Alex
2021-09-13
1
FXPHD – HOU301 – Advanced VEX & Python for Houdini TDs (ENG/RUS)
This course, taught by Jeronimo Maggi, builds on the fundamentals taught in Introduction to Houdini VEX & Python (HOU217), focusing on creating a tool using mostly Python and some VEX. We start from scratch and slowly add one feature on top of the other as the needs come along, ending up learning how to debug and test our code. Throughout the course we take a look at tracking our versions with Git, using header files in VEX, creating and
Author Alex
2021-09-11
0
Rohan Dalvi – Procedural Texturing and Baking in Houdini Part 1-2 (ENG-RUS)
In this course, we will create several objects with different textures using procedural textures and patterns that are available in Houdini. Then we will bake with the Bake ROP node and use them to create shaders in any other engine.
Author Alex
2021-09-11
0
Bomb Explosion Fx Tutorial
You’re going to learn how to make awesome pyro explosion effects.
Author Alex
2021-09-10
0
Aggregation - Rigid body Self Assembly
In this 6.5 hour intermediate to advanced level course we're going to learn how to fracture and explode any object and then dynamically assemble it back together. EPIC.
Author Alex
2021-09-10
0
Rohan Dalvi – Introduction to Vex for Visual Effects in Houdini (ENG/RUS)
This workshop will introduce you to Vex, the Houdini programming language. You do not need any prior programming knowledge, and if you want to skip the explanations and go straight to work on the project, then start watching the video from 4 minutes.
Author Alex
2021-09-10
0
Rohan Dalvi – Houdini 17 New Erosion node (ENG/RUS)
In this video, we will disassemble the new HeightField Erode node in Houdini 17 and its parameters.
Author Alex
2021-09-10
0
Rohan Dalvi – Volumetric rendering Part 1 (ENG/RUS)
This course consists of several small projects in which we will create and render effects in Houdini using the Octane render. We will have 6 parts in which we will see how to create and render clouds and how to make a Pyro shader. I will also show you the process of creating the effect of burning gas from a burner and how to make nebulae. Finally, we'll see how to create a volumetric light effect and a controlled volumetric fog.
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