Author Alex
2020-11-17
0
Experience points – Creating a Stylized Diorama
Stylized art has many forms and each piece follows it’s own specific set of rules and guidelines. What you will learn in this tutorial will outline some of the best practices and workflows for planning your project all the way to sculpting, baking, texturing and presentation. The end result is a beautiful diorama and the knowledge that you can then deploy in your own artistic dioramas.
Author Alex
2020-11-3
0
Udemy – Blender: create Thor's Stormbreaker from start to finish
Hi, this is start to finish course about how to create SrormBreaker with Blender 2.9 and Substance Painter.
Author Alex
2020-10-16
0
Cineversity – Toon Car Texturing & Baking Techniques
In this mini series we will take a look at some of the things you can do, after you have UV unwrapped a 3D model. We are going to apply a number of simple textures using various projections, consolidate multi-part models into single ones, bake multiple materials into a single Texture map, and finally Export the model to Unreal Engine.
Author Alex
2020-09-29
7
Gumroad – Crimson Ronin – 3D PBR character creation for games (ENG/RUS)
In this course I will show you my whole process to create a current gen PBR character for games. This course cover every single step from sculpting to the final render inside of Blender realtime engine EEVEE.
Author Alex
2020-09-29
0
CGMaster Academy – Creating photo real stylized assets for games
Kevin is an artist, game developer, and educator based in Berlin, Germany. He is currently the Studio Art Director at Snowprint Studios. He has over 10 years of experience in the games industry on 8 AAA titles in various genres. His credits include several Blizzard games, such as Diablo III, Diablo III: Reaper of Souls, World of Warcraft: The Burning Crusade, World of Warcraft: Wrath of the Litch King , Starcraft II: Legacy of the Void, Total
Author Alex
2020-09-25
0
Udemy – Beginner's Guide to Creature Creation for Games
Learn the complete pipeline to create a fully textured character ready for Unreal Engine 4.
Author Alex
2020-09-15
0
ArtStation – [Tutorial] Realistic Game Assets
My name is Florian Neumann and I'm a 3D Artist for Videogames! I have worked on various Titles like Forza Horizon, Overwatch, Farming Simulator and many more. You can see my best Stuff on my Artstation Site! Today I want to share some of my knowledge with you, more specifically I want to show you how to create realistic looking Assets for Videogames!
Author Alex
2020-09-12
0
Skillshare – Blender 2.8 & More: Stylised 3D Game Model Complete Beginners Guide
Hi and welcome to this new Skillshare course, ‘Stylised 3D Game Model: Complete Beginners’ Guide’. This is the complete beginner’s guide to creating a 3D stylised game model. This course will teach you how to create a stylised 3D model from scratch to a professional level, following industry pipelines. If you ever wondered how AAA assets are made by some of the biggest players in the industry, then stay tuned and find out what this course is all
Author Alex
2020-09-8
1
Udemy – Learn to Create a Game-Ready Katana (Blender and Substance)
This course takes you from beginning to finish on 3D modelling, uv-unwrapping, and texturing a game-ready Katana. You will need Blender and Substance Painter to complete this entire course. At the end you will have a stunning 3D asset ready to be imported into your game engine of choice.
Author Alex
2020-08-4
0
Yiihuu.com – Creating a Sci-Fi Character for Games
This is an exclusive YIIHUU character which made in Cyberpunk style. YIIHUU worked in conjunction with an experienced 3D artist to provide you a tutorial on SCI-FI Cyberpunk character. In this tutorial, all students will have the full reveal to every step of character making, which including hard surface creation, fiber creation in Marvelous Designer, Topology and Unwrapping UV, Texture baking, PBR texture map creation in Substance Painter,
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