Cineversity – Toon Car Texturing & Baking Techniques

Cineversity – Toon Car Texturing & Baking Techniques
In this mini series we will take a look at some of the things you can do, after you have UV unwrapped a 3D model. We are going to apply a number of simple textures using various projections, consolidate multi-part models into single ones, bake multiple materials into a single Texture map, and finally Export the model to Unreal Engine.
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