Solid Angle 3ds Max To Arnold v3.0.77 for 3ds Max 2018 to 2020 Win

Author Alex
2019-04-29
498
0
Solid Angle 3ds Max To Arnold v3.0.77 for 3ds Max 2018 to 2020 Win

Solid Angle 3ds Max To Arnold v3.0.77 for 3ds Max 2018 to 2020 Win

Launched at SIGGRAPH 2016 and now with Arnold 5.0, Arnold for 3ds Max (or MAXtoA) is bundled standard with 3ds Max 2018, providing a bridge to the Arnold renderer from within the standard 3ds Max interface.

Changes 3.0.77 (Release Date: April 16, 2019)

Fixes:

Abort on Error should default off in Activeshade

Bitmaps sharing the same name translating incorrectly

Unwanted messages on startup when redirecting to file

Expose the closest filter

Log the name of Bitmaps with void filename

Crash if a light is turned off while Active Shade is running

MaterialX operator doesn't render textures on a second render pass

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