Game Development / Unreal Engine Assets | 2023-02-19
They're so many amazing Low Poly Art Environments but is so sad that there's no wildlife to populate them.. So here is some beautiful animals! (Foxes)
We present you a video course on Digital ART sketching photos for beginners and advanced users in Adobe Photoshop. With the new technique from MAX TWAIN, you will create a candy from any Digital ART selfie.
Introducing a hands-on tutorial on neon processing in Photoshop. All secrets: trendy art processing algorithms and retouching methods. You will process 5 photos from scratch and analyze in detail 10 methods of professional art processing and neon lighting. The main secret of famous brands and media industry 2019-2020
AdvancedShaders Pro package will includes any current and upcoming shader packages of mine. Besides the released Surfaces package which you can try here, there will also be image effects, special-fx shaders and the most required vertex-blending shaders, including a vertex painting tool.
In this mini series we will take a look at some of the things you can do, after you have UV unwrapped a 3D model. We are going to apply a number of simple textures using various projections, consolidate multi-part models into single ones, bake multiple materials into a single Texture map, and finally Export the model to Unreal Engine.
In this introduction you will learn what the toon rig preset is about and it’s use cases.
A collection of highly detailed modular wooden structures, props and foliage for your project. Includes a number of top quality meshes with highly customizable materials and textures ranging from 2k to 4k. Also includes a preview map with dynamic elements like flowing river, spinning waterwheel and windmill. Wood material includes function to freely vertex paint moss on wooden surfaces via „Paint” mode to give environments that extra touch of
This package has trail, shot, aura and others effects, It has a variety of effects! In addition, These effects have particle LOD's.
In this series we will take a deep dive into Hard Surface UV Unwrapping, using the New UV and Selection Tools introduced in Cinema 4D S22 and R23. We will see how to make simple and meaningful selections of Polygons and Edges, and split them into nicely Relaxed UV islands.
This Waterfall Tool has a variety of settings from changing colors and flow speed to automatic cascades and ground detection.
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