Lynda – 3ds Max: Substance to Arnold

Author Alex
2018-03-7
1 655
3
Lynda – 3ds Max: Substance to Arnold

Lynda – 3ds Max: Substance to Arnold

Substance tools are now an industry standard when it comes to texturing 3D geometry in all areas of 3D. As Autodesk now includes the Arnold renderer as part of the base 3ds Max package, understanding how to use these two toolsets together is a must. In this course, discover how to use the substance-based toolset from Allegorithmic in conjunction with the Arnold renderer in 3ds Max. Instructor Brian Bradley explores the various workflow requirements and options for using the Substance Bitmap2Material and Designer applications with 3ds Max and Arnold.

Topics include:
  • Why should we use substances?
  • Choosing a substance workflow
  • Using Bitmap2Material in 3ds Max
  • Building up your material
  • Working with substances and maps from the Designer application
  • Using a substance with Arnold
  • Improving your substance results
  • Exporting your map types

MP4 1280x720 | 2h 2m | ENG | Project Files | 1.04 GB

Download links:
Comments
  1. jeffrey spinner
    jeffglobal2019 June 3 18:02
    The hitfile link for part 4 isn't up anymore...didn't check 5, and 6. Part 1-3 I had access to...

    Thank you for any help.
    1. Sonya2019 June 3 20:16
      Hello!
      All fixed
      1. jeffrey spinner
        jeffglobal2019 June 6 00:59
        tyvm for the help.
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