Author Alex
2020-06-27
0
Udemy – Learn Javascript – Create Platformer Game real project using Javascript 2020
In this course you will learn about all the tools needed for creating casual games in jаvascript. In the first section you will learn about various components of jаvascript and HTML that would be required in game development.
Author Alex
2020-06-27
1
Udemy – The Ultimate Blender 3D Modeling Guide
Drawing and sketching can seem like magic if you don't know how to do it. It's not magic, it's a skill. that means it can be taught and I will be your instructor. Just like anything and everything you have learned you had to know the very basics. You can't do math without knowing how to count and you can't drive without knowing what the key looks like.
Author Alex
2020-06-26
0
Udemy – Create Energy Effects Trapcode Particular in After Effects
Welcome to this course where you will learn how to create the energy effects that we usually see in the Hollywood movies with Adobe After Effects using a plugin called Trapcode Particular .
Author Alex
2020-06-26
0
Udemy – Complete Blender Creator: Learn 3D Modeling for Beginners
Use Blender to create beautiful 3D models for video games, 3D printing, house design etc. No prior knowledge required.
Author Alex
2020-06-23
0
Udemy – Character UV Mapping (Maya)
This a step-by-step tutorial about how to UV characters in Maya. This course is designed to teach you how to take your final base model out of ZBrush and bring it back into Maya for UV Mapping. Learn the workflow of how to properly prep your model for the texturing department. Seam placement, shell organization, and proper resolution will be covered. Please note that this is part of a series that will be comprised of several tutorials showing
Author Alex
2020-06-19
1
Victorian Era 3D Game Environment by Victory3D
In this course, we will go through the process of creating an amazing Victorian style game environment! We will start off by modeling the ornate pieces inside 3ds Max and then take them in Zbrush to enhance them. We will then model our modular pieces such as the pillars, the doors, the roof, the floor, etc. for reusing them in Unreal Game Engine. We will use Substance Designer to create a variety of tileable textures such as wood, plaster, gold,
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