Gumroad – Illustration development by Real-SonkeS (RUS) This tutorial shows how to create illustrations using 2D and 3D tools, starting from the first sketches, and until the final work. В этом уроке рассматривается процесс создания иллюстрации, с применением 3д инструментов, начиная с первых набросков, и заканчивая финальной работой. Основной акцент делается на подход к работе, а не на отдельные приемы. Includes: -1,5 hours of 1080p video with
Dark and moody scene using the new methods for games? What you'll learn How to plan for an Environment Art piece Make a blockout to ensure that the ideas are working correctly When to rush for a prop and where to put details How to sculpt in Zbrush for environments Making Master Materials for games How to set to simple yet effective Niagara particles to add motion to the scene Requirements I expect you to have some sort of basic experience with
The Gnomon Workshop – Creating a Realistic Humanoid 3D Character MP4 | ENG | Duration: 233 Minutes | Format: HD 1920x1080 This 3.5-hour workshop shares the complete character creation process of a humanoid 3D character, from 2D concept, through ZBrush, Maya, and Mari to the final render using V-Ray. Revealing his entire thought process and 3D workflow, Babak Bina, a Character & Creature Design Lead at Zoic Studios, begins from a 2D concept
Pixologic ZBrush 2022.0.7 Win x64 ZBrush sets the industry standard for digital sculpting and painting. Its features enable you to use customizable brushes to shape, texture and paint virtual clay in a real-time environment that provides instant feedback. When you use ZBrush you'll be empowered by the same tools employed by film studios, game developers, toy/collectible makers, jewelry designers, automotive/aviation designers, illustrators,
The Gnomon Workshop – Sculpting Miniatures for Boardgames Using ZBrush MP4 | ENG | Duration: 252 Minutes | Format: HD 1920x1080 Learn how to translate a 2D concept into a 3D miniature using ZBrush and KeyShot in this 4-hour workshop by Digital Sculptor Francesco Orru. This tutorial is intended for artists who already have some knowledge of digital sculpting in ZBrush and are ready to delve into the world of creating miniatures from concept art.
ArtStation – Skin Details Kit v1.3 I’ve put together my brushes and textures for creating skin detail to share with you. This kit is all I use to create the final skin details for my digital characters. I spent time over the course of several projects to create these assets by hand and build a kit I could use to create the kind of aesthetic I like and now you can use them too. Included in the kit: 10 Zbrush Brushes 7 2048×2048 16-bit Tiling
Learn anatomy and shapes of male and female head for 3D and 2D artists What you'll learn Anatomy and forms of human head and face Shapes of human head Sculpting human head from sphere tips and tricks Head sculpting exercises Requirements Just seeking a knowledge of human head forms and shapes required Description So you like making human heads but they tend to look a bit bad?And you wanna reach a pro level in a few hours?Hmmm, it is not really
Realistic Character Props. Zbrush, Maya and Substance 3D Painter. In this online course, the viewer will learn how to create realistic props and assets ready for production using Maya, Zbrush and Substance Painter. We will go through some basics of modeling for a production environment while working on the assets. Using as an example our character from the previous courses we will create all the props and assets, we will model with proper
Embark on a journey to become a professional games artist in our Ultimate Weapons Masterclass! Learn how to make a professional AAA weapon using industry-standard techniques. Push your game art to the next level and make killer props for your portfolio. Learn AAA Game Art Secrets Learn how a professional AAA prop artist works when creating high-end weapons for games. Create complicated hard surface shapes in 3ds max, turning objects into high
ArtStation – AAA Game Character Creation Course Part1 – High Poly (by FastTrack Tutorials) Learn how a professional character artist works when creating characters for games. You’ll learn techniques like blocking out, Cloth simulation, Skin detailing, High poly creation & detailing, hair sculpting, and much more. ZBRUSH, MARVELOUS DESIGNER & 3DS MAX There is a lot that will be covered in this course, but the main topics are as follows:
Tags
Archive
« December 2024 » | ||||||
---|---|---|---|---|---|---|
Mon | Tue | Wed | Thu | Fri | Sat | Sun |
1 | ||||||
2 | 3 | 4 | 5 | 6 | 7 | 8 |
9 | 10 | 11 | 12 | 13 | 14 | 15 |
16 | 17 | 18 | 19 | 20 | 21 | 22 |
23 | 24 | 25 | 26 | 27 | 28 | 29 |
30 | 31 |
Vote
New Daz3D, Poser stuff
New Books, Magazines