Author Alex
The Gnomon Workshop – Real-Time Filmmaking in Unreal Engine 5 – THE EYE: CALANTHEK
Title: The Gnomon Workshop - Real-Time Filmmaking in Unreal Engine 5 — The Eye Calanthek - The Making of The Award-Winning Short Film with Aaron Sims. DESCRIPTION: Director Aaron Sims explores the power of storytelling in Unreal Engine 5 and invites participants to discover his UE5 workflow and process behind the making of the award-winning short film, THE EYE: CALANTHEK. Encompassing the full spectrum of UE filmmaking, this Gnomon Workshop
Author Alex
2022-07-21
0
The Gnomon Workshop – Acting for Animators: Become Your Character
Title: The Gnomon Workshop - Acting for Animators Become Your Character - From Acting Theory to Maya Practice with Sarah Arduini DESCRIPTION: The ultimate goal for any animator is to create believable characters. Acting for animators is an essential skill that helps artists avoid creating lifeless or unconvincing animations, and arms them with the ability to empathize with their characters — before even opening up Maya. In this 2-hour workshop,
Author Alex
2022-07-21
0
The Gnomon Workshop – Designing Animation Backgrounds Using Blender & Photoshop
Title: The Gnomon Workshop - Designing Animation Backgrounds using Blender & Photoshop - Combining Kitbashing & Digital Painting Techniques with Jose Vega. DESCRIPTION: Learn how to create final background designs for animation with Jose Vega, Senior Concept Artist for Magic: The Gathering and former Background Design Supervisor for the Netflix animated series, Castlevania. In this 4.5-hour workshop, Jose demonstrates the speed at which
Author Alex
2022-07-19
0
The Gnomon Workshop – Creating a Stylized 3D Character Illustration
Title: The Gnomon Workshop - Creating a Stylized 3d Character Illustration - Zbrush, Maya, Marvelous Designer & Substance Painter Workflow with Amy Sharpe. DESCRIPTION: Explore the process of designing a character and bringing it to life as a final 3D image using ZBrush, Maya, and Substance Painter, with supporting design work handled in Marvelous Designer and Photoshop. This workshop by Senior Character Artist, Amy Sharpe, demonstrates her
Author Alex
2022-07-19
0
The Gnomon Workshop – The Making of “RED MYST” With Maarten Verhoeven
Title: The Gnomon Workshop - The Making of “Red Myst” with Maarten Verhoeven - Concepting Biomech Monsters in Zbrush, Marvelous Designer, Keyshot & Photoshop. DESCRIPTION: Maarten Verhoeven is known for his dark and mysterious character and creature concepts. His optimized workflow allows him to sketch, sculpt, and post-process his signature designs at an impressive speed. This workshop uncovers his personal workflow, using his creature
Author Alex
The Gnomon Workshop – Illustrating Dynamic Concept Designs
Title: The Gnomon Workshop - Illustrating Dynamic Concept Designs - Creating a Polished Concept using Photoshop with Abe Taraky. DESCRIPTION: Art Director Abe Taraky shares his process of creating a fully realized illustrative concept image that leans on foundational drawing and design philosophy. In this 2-hour workshop, Abe walks through the process of building up an idea from the initial sketch through to a defined and dimensional artwork.
Author Alex
2022-07-19
2
The Gnomon Workshop – Creating Stylized Characters for Production
Title:The Gnomon Workshop - Creating Stylized Characters for Production - From Concept to Render in Zbrush, Maya & Substance Painter with Carol Cornils. DESCRIPTION: Discover how to create a production-ready stylized character from a concept, complete with tips for presenting the final result as a high-quality portfolio piece. Carol Cornils reveals her complete process for sculpting stylized characters with personality and shares her methods
Author Sonya
The Gnomon Workshop – Designing a Transforming Super Mecha
Title: The Gnomon Workshop - Designing a Transforming Super Mecha - Drawing & Rendering Robots using Clip Studio Paint & Photoshop with Léo Chiola Learn how to master inking in Clip Studio Paint and level up your lasso game in Photoshop with this concept design workshop by Léo Chiola. In this 3-hour video tutorial, Léo walks through his process for designing a Super Mecha and reveals how he approaches a vehicle-transformation design,
Author Alex
2022-07-19
0
The Gnomon Workshop – Designing & Modeling a Creature with Scales
Title: The Gnomon Workshop - Designing & Modeling a Creature with Scales - Creating Production-Ready Assets for VFX using Zbrush & Maya with Dan Weiss Learn how experienced character artists create production-ready creatures for a visual effects pipeline with this in-depth ZBrush and Maya modeling workshop by Senior Character Artist Dan Weiss. Known for his dragon and reptile-inspired creature designs, Dan dives deep into his creative
Author Alex
2022-03-26
2
Creating Sci-Fi Keyframe Concept Art
The Gnomon Workshop - Creating Sci-Fi Keyframe Concept Art with Sebastien Hue. When you’re tasked with creating keyframe concept art for the art department of a feature film or video game, you’re more than likely going to need to bring a scene to life quickly, and with photorealistic results. Sebastien Hue is a Concept Illustrator with credits including Call of Duty: Infinite Warfare, who shares his complete workflow across 5 hours, from
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