Author Alex
2022-10-21
0
The Gnomon Workshop – Modeling a Stylized Character for Games
The Gnomon Workshop – Modeling a Stylized Character for Games MP4 | ENG | Duration: 271 Minutes | Format: HD 1920x1080 Discover the process of creating a stylized game character model and rendering a professional portfolio piece. Senior Character Artist, Kat Unsworth, details her entire workflow, from the initial design of the character model through every stage of its production. She explains the importance of fundamental art skills — including
Author Alex
The Gnomon Workshop – Cinematic Lighting in Unreal Engine 5
The Gnomon Workshop – Cinematic Lighting in Unreal Engine 5 Format: MP4 HD 1920x1080 | ENG | Duration: 132 Minutes This advanced 2-hour workshop covers the Unreal Engine 5 lighting workflows that Naughty Dog Lighting Artist, Ted Mebratu, uses to achieve cinematic results. Unreal’s Lumen is a very powerful Global Illumination system. However, when comparing it to static/baked methods, it can take some of the artistic control that Lightmaps make
Author Alex
The Gnomon Workshop – Creating a Sci-Fi Hallway in Unreal Engine 5
The Gnomon Workshop – Creating a Sci-Fi Hallway in Unreal Engine 5 In this 3.5-hour workshop, Dominique Buttiens teaches modern texturing techniques inside Unreal Engine 5 and demonstrates how to create shaders with speed, quality, and efficiency. This workshop details the entire creation process of a sci-fi hallway, including the initial concepting and modeling in Blender, all the way through to the final lighting setup and visual development
Author Alex
2022-09-20
0
The Gnomon Workshop – Enemy Creature Design for Games: FLESH-TEK – Vol. 1
The Gnomon Workshop – Enemy Creature Design for Games: FLESH-TEK – Vol. 1. When it comes to designing an enemy boss character for a game, where do you begin? For J.P. Targete, the answers lie in the process itself. In this 4-hour workshop, J.P. explores, discusses, and demonstrates how to design an enemy/boss creature design, from ideation sketch through to the finished concept design using Photoshop. In FLESH-TEK — Vol. 1, you will learn all
Author Alex
The Gnomon Workshop – Unreal Engine 5 Lighting Fundamentals
The Gnomon Workshop – Unreal Engine 5 Lighting Fundamentals. Unreal Engine 5 has dramatically improved the quality of real-time lighting through its implementation of real-time global illumination, through the new Lumen lighting engine. However, there remain myriad lighting tools, techniques and workflows that must be well understood to fully maximize one's experience designing and optimizing the lighting in a scene or level. In this fundamental
Author Alex
2022-09-11
0
The Gnomon Workshop – Introduction to Creating Game-Ready Foliage (ENG/RUS)
UPDATED - ADDED RUSSIAN TRANSLATE. Creating game-ready foliage by hand is simplified in this 3-hour workshop by Peyton Varney, Environment Texture Artist on The Last of Us Part II. This beginner-level tutorial walks through the complete process for asset creation, from sourcing references to the final implementation into the Unreal engine.
Author Alex
2022-09-11
2
The Gnomon Workshop – Creating Assets for Games using Photogrammetry (ENG-RUS)
UPDATED - ADDED RUSSIAN TRANSLATE. In this workshop, Guilherme Rambelli demonstrates, step-by-step, the latest techniques for creating high quality assets for games using photogrammetry. Guilherme begins by explaining the concepts behind photogrammetry and, through live action video, shows how to capture a full 360 asset by shooting photos from all necessary angles.
Author Alex
2022-09-10
0
The Gnomon Workshop – Using Blender for Environment Concept Art
The Gnomon Workshop – Using Blender for Environment Concept Art. Learn Blender for concept art with this 4.5-hour workshop designed to help you accelerate the detailing process of environment concepts using 3D assets. Starting with the creation of loose 2D sketches, Jonas Hassibi shares how to get initial ideas down quickly before deciding on a sketch to block out in Blender. By zooming in on the elements of the design that are required for the
Author Alex
The Gnomon Workshop – Creating Cinematic Compositions for Production
The Gnomon Workshop – Creating Cinematic Compositions for Production. Art Director and Visual Development Artist, Francesco Guarini, details the art of visual storytelling for production and shares how to create successful cinematic compositions. He walks through the theory behind great shots in cinema and discusses the importance of lighting, including its effect on an audience. Francesco also teaches how to develop your ideas, transforming
Author Alex
The Gnomon Workshop – Introduction to Maya 2023 Volume 1-3
Download video course by The Gnomon Workshop – Introduction to Maya 2023 Volume 1-3. Get up and running quickly in Maya 2023 with this beginner’s guide tutorial by one of our most-watched instructors, Eric Keller. Introduction to Maya 2023: Volume 1 is comprised of 12 chapters that take you on a comprehensive tour of the Maya interface, covering navigation along with the many editors that you'll need to use when building 3D models and scenes.
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