Author Alex
ArtStation – Model and Texture A Game Asset – Full Process
ArtStation – Model and Texture A Game Asset – Full Process. Hey Tutorial heads, this time we are making a game-asset (an optimized mesh rendered in real-time). We will start from scratch and create a high resolution Sub-D model first. Afterwards we will transform it into an optimized game mesh and create some UVs. Then I will show you how to create amazing textures with Substance Painter and render our crate in real-time using Marmoset Toolbag.
Author Alex
Udemy – Maya Rigging Guide for Your Characters
Learn to create a short, animated scene in Autodesk Maya! What you'll learn You will learn how to make your character move. You learn how to add joints to your character. Learn how to rig your characters the right way. Learn to add controls to your characters like a professional. Learn how to animate your character with controls. Learn to create basic scene and make your character jump Requirements No knowledge of Autodesk Maya is required in
Author Alex
2022-07-30
0
The Gnomon Workshop – Grooming in Yeti
Title: The Gnomon Workshop - Grooming in Yeti - Hair Solutions for an Animation Pipeline with Victor J Garza DESCRIPTION: This animation workshop by Victor Javier Garza, Hair & Cloth Lead in the film and TV industry, introduces how Yeti can be used to create convincing hair for use in a professional animation pipeline. Over 21 chapters, Victor reveals how Yeti’s tools go far beyond simply grooming hair while providing all the steps needed to
Author Alex
2022-07-28
2
Wingfox – Interior Environment Creation For Games
With this tutorial course, you will learn everything you need to know to create flexible and interesting interior environments. You will learn key techniques that are used every day in the game industry and you will learn how to create art quickly and efficiently.
Author Alex
2022-07-27
0
The Gnomon Workshop – 3D Scan Integration Techniques
Adrian Vallecilla’s 5-hour workshop details a complete workflow for integrating hero assets into backplates with photorealistic results. Using a classic technique in visual effects production, Adrien reveals how to transform a 3D scan of a train into a production-ready asset using Maya, discussing the important hard-surface modeling theories while demonstrating the process. The texturing portion includes how to clean up textures from the 3D scan
Author Alex
2022-07-27
0
The Gnomon Workshop – Creating a Stylized Groom in Maya & XGen
Creating a hair groom can be simple with the right workflow. Lead Groom TD, Bhavika Bajpai, shares her professional workflow for creating a stylized groom using proxy tube geometry with XGen, Maya’s interactive grooming tool, to create hairstyles quickly and efficiently. In this 3-hour workshop, Bhavika runs through a complete workflow, beginning with analyzing photographic references and explaining how to plan out the structure of a groom, and
Author Alex
2022-07-27
0
The Gnomon Workshop – Maya Customization for Faster Animation
In this Maya Customization for Faster Animation workshop, Ari Flesch, Animator on The Last of Us Part II, shares a personal collection of all the industry-proven tips, tricks, scripts, and hotkeys that make animation in Maya faster and more efficient for animators working to tight deadlines. The goal of this workshop is to provide specific knowledge to animators already experienced in Maya that will speed up workflow and make you a more powerful
Author Alex
2022-07-25
0
Lynda – Maya 2023 Essential Training
Discover how to create high-quality 3D models and animations in Maya 2023. This course covers the core Maya skills—modeling, texturing, rendering, and animation—in a real-world, project-based workflow that translates equally well to film, motion graphics, and game design. Learn basics such as customizing the interface, selecting and manipulating objects, and organizing scenes. Next, review polygonal modeling, creating and refining meshes,
Author Alex
2022-07-24
0
The Gnomon Workshop – Creating a Photorealistic 3D Prop for Production
Title: The Gnomon Workshop - Creating a Photorealistic 3d Prop for Production - Modeling & Shading Workflow for Maya, Mari & V-Ray with Babak Bina DESCRIPTION: Learn how to make photorealistic, production-ready props with this complete modeling and shading guide by Babak Bina, Senior 3D Generalist at Scanline VFX and filmmaker. This 3-hour workshop covers a wide range of tools and techniques for making 3D props, focusing on
Author Alex
2022-07-22
2
Udemy – Cinematic Lighting in Maya
Light your scene like movies using Maya Arnold renderer What you'll learn Learn Cinematic lighting Render Interiors Light Exterior Scenes Light Characters and Props Learn Maya Arnold Requirements I expect you to have basic knowledge of Maya and Arnold. You should have Photoshop installed as well since we will do our post processing there. Description Hey guys, would you like to create amazing renders for your portfolio? Would you like to learn
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