Download video course by Domestika – Character Modelling in Maya. Learn to conceptualise and illustrate characters in 3D. Fernando Aguilera, illustrator and 3D artist never tires of exploring new tools and ways of giving life to his characters. Both for your professional assignments and your personal projects, always try to optimize resources to obtain impeccable results. In this course you will discover what is your process of conceptualization
Domestika – 3D Self-Portrait Creation for Social Media in Cinema 4D. Discover the world of character design by creating an expressive portrait filled with detail and texture using 3D modeling techniques Character design takes on a whole new meaning when 3D modeling techniques are involved—especially when it’s a playful self-portrait. Using the digital tools of Cinema 4D, Jacob Eisinger, creates charming characters filled with rich detail and
Domestika – Concept Art: Character Design & Worldbuilding. Explore color, texture, lighting, and layers to create memorable protagonists that tell a story with every detail. “To draw memorable heroes, villains, or wizards, it is key to define what rules, culture, and community they encapsulate. “ Defining the worlds his characters live in is an essential part of Even Amundsen’s creative process. As an illustrator and character artist, he has
This course will aim to teach fundamentals of character and costume design for video games, breaking down a character holistically throughout the narrative, exploring who they are when the story starts, how that changes throughout their arc, and how that is reflected in the choices of clothing, hair, design and styling. We will go over designing narrative illustrations that help sell the characters, gathering photo reference and making mood
ArtStation – [Tutorial] Stylized Game Character Hey everyone! Today I want to share some of my knowledge with you, more specifically I want to show you how to create stylized Character for Videogames! If you have any questions, suggestions or comments feel free to contact me directly on Artstation or leave a comment in the Ratings & Reviews section! I hope you will enjoy it and hopefully learn something as well! :) CONTENT: 44 Videos = ~
Techniques that artists of any skill level can use to create TRULY UNIQUE character and monster designs What you'll learn Follow a few different processes to create new and interesting characters/creatures/mechs Be in a pattern of learning, studying, sampling and creating Techniques to skill up faster in sketching and character design Requirements Previous drawing skills will definitely help Install either Photoshop or Krita A bit of knowledge
The Gnomon Workshop – Enemy Creature Design for Games: FLESH-TEK – Vol. 1. When it comes to designing an enemy boss character for a game, where do you begin? For J.P. Targete, the answers lie in the process itself. In this 4-hour workshop, J.P. explores, discusses, and demonstrates how to design an enemy/boss creature design, from ideation sketch through to the finished concept design using Photoshop. In FLESH-TEK — Vol. 1, you will learn all
Gumroad – Cartoony Character Concept Tutorial – Max Grecke. This tutorial covers all the steps of creating a character. -Thumbnail sketches -Sketch exploration -Color sketches -Final render The focus of the tutorial is sharing my experience working with clients, thoughts and process for creating character concepts from start to finish. This tutorial is made for you who want to explore character design and concept. But already know the basics of
Model and sculpt stylised characters inside of Blender and Substance Painter. What you'll learn Model and sculpt stylised characters inside of Blender Modelling Props and Weapons Texturing using Substance Painter Posing our Character Create Renders and Basic Animations Requirements Blender and Substance Painter. Pen Tablet or Pen Display is also recommended as we will be using it during the sculpting stage. Description Are you interested in
Download video course by Realtime GraphX (ArtStation) – Create Next Gen AAA Characters for Unreal Engine. This course is a one-stop shop for the whole pipeline to create high quality characters for Unreal Engine. Use the Metahuman technology as a base, and then transform the base character into your individual creation, using Blender, Substance Painter and Marvelous Designer. The course consists of two parts. In Part 1 (Chapters 1-4), you will
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