GFX Plugins
Arnold for Houdini (or HtoA) provides a tight bridge to the Arnold renderer from within the standard Houdini interface, in a way that is familiar to both Houdini users and Arnold users in Maya or Softimage. It also enables smooth lighting workflows between Houdini and other DCC applications, since setups can be exported and shared.
Atoms Crowd makes crowd animation available to anyone. You don’t need any particular skill set to layout your crowd shots and simulate them. You don’t believe it, do you? Wait and see!
Tool Chefs Atoms Crowd v2.5.0 for Houdini 16.5x & 17.0 (Win) | 247 MB
Atoms Crowd supports characters with any number of legs! There’s no difference between two, four, eight, twelve legs! Atoms will simulate any kind of skeleton!
Arnold for Maya (or MtoA) provides a bridge to the Arnold renderer from within Maya’s standard interface. MtoA is now shipping with the Arnold 5.0 core.
Polygon Cruncher reduces the number Polygon Cruncher for Autodesk Maya takes place in the Maya graphof polygons of your objects without changing their appearance. You keep all details even at high optimization ratio.
Ziva Dynamics Ziva VFX v1.5 for Maya 2014-2018 for Windows, MacOS and Linux
Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures.
Quick start your tree – Alder, Ash, Birch, Linden, Maple, Oak – 14 presets capture a variety of tree forms. Thousands of species are just a couple of tweaks away.
BWVision Artisan Pro & Quick Mask Pro Panels for Photoshop CC 2015 to 2019 for Windows and MacOS
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