3D Tutorials
Learn everything you need to create stylized textures and materials with the Blender tools What you'll learn The complete stylized texturing workflow for videogames, animation or 3D illustration. The use of the texture paint mode in Blender and the use of the shader nodes. A lot of techniques to create the materials for any kind of stylized model. How to bake the final texture maps to export the materials and use them in any rendering. or
Quick Pipes in Blender is a beginner-level class and you don't need previous experience in Blender to go through all the lessons. This class even advanced users may find helpful as it will reduce the time needed for creating pipelines or similar designs. This class will help you understand how to quickly model and multiply pipes creating long pipelines without much effort and then deform and bend those around the curves where needed. After going
Learn how to model, build, and animate engaging characters using the tools of Cinema 4D and After Effects “I love the concepts of play and toys, and I think a lot about how to combine figurative imagery with playful characters that feel slightly abstract.” His unique style is what has led digital painter, 3D artist, and animator Alex Kiesling to work with clients including Apple, Google, MTV, Adobe, and The New York Times. He also shares his
Download video course by Udemy – Complete Blender Beginner Workflow For Cinematic Animation. Tutorial suitable for beginners. What you'll learn I will introduce you to the free 3d program Blender I will introduce you to modeling, texturing, lighting, rendering and more We will create 3 animations in Blender We will do post-processing in Blender and After-Effects I'll show you how to create a dark, cinematic, mist atmosphere in Blender
Learn low poly Modeling & Hand Painting ready for game in Blender for Beginners What you’ll learn Use Blender and understand it’s interface Modeling Learn all the tools to create anything in 3D, and put it all into practice with step by step projects like modeling, shading, and rendering Learn UV map and unwrap all the Models and how to add mark seams Project file and all assets, including grass, trees, barrel, textures and more Hand
Wingfox – 3D Matte Painting Tutorial – Realistic Forest Creation (2022) with Mohammad Usama Jameel This course is specifically designed for those who are interested in matte painting or generalist. However, little knowledge of matte painting require for this tutorial but anyone who is new to matte painting can benefit from this tutorial I have designed that way. I have explained each and every technique which I used in my daily process whether I
Learn how to model hardsurface and organic scultping in ZBrush with this Game of Thrones inspired course What you’ll learn Be able to work with Zbrush more confidently Understand how to create base meshes in Zbrush Learn how to use the hardsurface tools in ZBrush Have a greater knowledge of Subdivision and Dynamesh Be able to texture inside ZBrush Understand the basics of rendering and output from ZBrush Understand Alphas and there many uses
Rebelway – RealTime FX for Games & Cinematics – Russian – English Sub Houdini has become the go-to tool in the FX industry. Whoever wields its power is unstoppable. With Realtime being on the rise, the best compliment to Houdini is Unreal engine. In this course we will dive hard into the artistic side of realtime FX by gaining the fundamentals you need to succeed. We will take you through the process of stylized FX creation all the way to a
ZBrush Creating clean topology is an essential skill to learn, this course is aimed at just that learn re-topology What you’ll learn Have a full understanding of different processes of creating clean geometry for animation Understand the principals of UV layout and exporting maps Requirements A copy of ZBrush R4 or Later Photoshop or any image editing program is required to composite the maps Description This short course is focused on creating
This is Module 2 – I will show you different methods for poly painting your model within ZBrush only! What you’ll learn Painting and texturing Skin with control layers Using Surface Noise to add colour and additional detail Masking techniques> Image reference and projections Colour build up and development Material fills and blends Final render setting and compositing Many tips and tricks Requirements A copy of Zbrush 2018 – 2019 Photoshop
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