3D Tutorials
Skillshare - Model a Soda Can in Cinema 4D. Welcome to this course on Modeling a Soda Can in Cinema 4D. In this series of lessons we will cover a lot of topics to give you a solid understanding of the entire product visualization workflow including: 01. Reference and Inspiration Gathering reference and inspiration images and viewing various label designs. 02. Modeling with Parametric Primitives, Points and Subdivision Surface. Creating a project
Skillshare - Let's Learn Blender: Create Abstract Art with Geometry Nodes. Start creating abstract art with Blender's Geometry Nodes technique! In this class, you will learn how to create art elements using Geometry Nodes. Join me in this interesting exploration with Blender! What will we explore? We will talk about art and how to create abstract elements with Blender. Learn how to use the camera and add background. Learn how to use geometry
CGForge - Pyro III - Large Explosion. Taking Pyro to the next level is a difficult task which requires a deep understanding of Houdini tools, artistic sophistication, and intentional decisions which aid in time management. This course is the accumulation of 6 months of research and features methods that you won't find anywhere else. The goal of this project-based course is to examine real-world reference, study its behavior, and replicate what
CG Forge - Houdini For The New Artist II. This course is perfect for those who are new to Houdini because it offers a fun project that gets you moving around the interface quickly. It's not just about creating various effects with our friend "Tweaki" though. The aim of this course is all about building a foundation of Houdini skills that will help you with any future project. Some of the topics include particle simulation, shading, procedural
Skillshare - Blender 3D: Easy Realistic Chess Scene. Welcome to my brand new blender tutorial in which we will learn how to create this Amazing Realistic Chess Board Scene. Now this tutorial is relatively easy and is made for blender beginners who don't have a lot of experience However, you will be expected to know the basics like navigating the viewport, moving, rotating and scaling stuff, using the edit mode, etc. In this tutorial, we're gonna
Udemy - Cinematic look with Blender 3.0 - 8 hours MASTER tutorial. Three tutorials in one What you'll learn You will learn how to model in Blender You will learn how to create more complex textures in Blender You will learn how to create a scene, set up a camera and lighting You will learn the basics of animation in Blender You will be taught how to do post-processing in Blender and After Effects You will be taught how to achieve a cinematic
CGCircuit – Advanced Particles 2 : Demon Fire Trails. Welcome to Advanced Particles series: Demon Fire Trails. Some of the things you will learn with this course are going to be: • How to animate a static geometry along a curve, without relying on constraint networks • How to setup particle and smoke simulations and optimize them for faster results • Advanced Techniques for Particle advection • Creating deformations post-simulation with with
CGCircuit - FX MAYHEM 102 - Smokeless Fire & Flames. This production oriented course will teach you how to get realistic looking fire & flames with very simple and easy to understand methods. After briefly going through some theory, we are diving right in and create 3 example simulations, a Torch Flame, a Logo Floor Fire and Hammer Fire for our good old test geometry friend, Houdini's Crag. We going to develop the look with the first
Udemy - Blender Modeling from scratch. Take your first step to be the 3D modeler What you'll learn How to start with Blender? How does Blender interface work? How to make some basic adjustments on you Blender UI ? Basic Blender tools and Hotkeys How to start with modeling Lowpoly? How to start modeling Highpoly? What is UV-unwrapping and how does it work? What is texturing? How does lighting work inside blender? How to take some awesome renders
Skillshare - Create awesome scenes - zombie coffee scene breakdown in blender. In this class, I'll be going through my process of how I came up with this scene from inception to final output. The software I'll be using are; blender3D Davinci resolve 17 Some basic knowledge of them will be needed. You don't have to follow along since the process is what I think is important.
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