Mclaren 650s Gt3 Tutorial ( Modeling, Texturing, Lighting )

Author Alex
2022-05-10
1 568
1
Mclaren 650s Gt3 Tutorial ( Modeling, Texturing, Lighting )

FlippedNormals – Mclaren 650s Gt3 Tutorial Modeling, Texturing, Lighting.

Full Automotive Modeling, Rendering, Lighting, Unwrapping Tutorial.

Includes:

23 Full HD Video Files
Duration: 17hrs 40 min video MP4 format with full audio commentary in English.

1. Setup reference.
2. Start First Phase of modeling.
3. Adding Fine Detail.
4. UV and Unwrap.
5. Texturing and Material.
6. Shading, Lighting, And Rendering.

What are the requirements?

It is recommended to follow the course with the same software we use throughout the tutorial: 3Ds Max for Modeling, RizomLab for UV and Unwrap, Substance Painter for Creating Texture, Vray or Corona for Rendering. However, you can use all the methods used in your own software.

If the links are down keep checking, they have been added to auto upload so will be checked and renewed daily.

Download links:
Comments
  1. Евгений
    Wanderer822023 September 21 14:29
    Спасибо!Забрал.
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