DECALmachine is a blender addon, which through mesh Decals, allows for surface detailing in a very non-committal, non-destructive, UV-less way. As such it represents an alternative approach to hard surface texturing.
Patreon – Ian Hubert Tutorials
There are other tools that do this to a basic extent but what sets Boxcutter apart is the ability to create and cut at the same time with minimal user input. This makes the process of cutting for concept quicker than you could have ever imagined.This has allowed us to more creatively manage this gap in the process to allow users to do many different things you can't do anywhere else.
Hard Ops is a toolkit aimed at assisting users with everything from modelling to rendering. Hard Ops is optimized for usage in working full screen and with no UI. With tools ranging from boolean based cutting workflows to interactive mirroring, Hard Ops is aimed at assisting users at all aspects of the pipeline to ensure tools are always within a finger-press or click.
DECALmachine is a blender addon, which through mesh Decals, allows for surface detailing in a very non-committal, non-destructive, UV-less way. As such it represents an alternative approach to hard surface texturing. In addition DECALmachine has deep Trim Sheet support, and supports Atlasing, as well as Baking to facilitate exporting to game engines like Unity, Unreal Engine etc.
Fluent is a non destructive modeling add-on for hard surface modeling in Blender 2.83.x and 2.90.x.
Welcome to the second class in our Blender python series. This is where we learn about using python code to control what happens in Blender, automate tasks and create add ons to expand Blenders already incredibly versatile range of tools. In this volume our focus will be on learning about two of the cornerstones of any programming language, variables and for loops. By learning about these topics, we will be able to automate an entire scene using
Blender Market – Physical Starlight And Atmosphere v1.3 | Version 1.3 comes with two new major features - Presets system and binary star support.
Welcome to this class on learning about the application of materials in Blender 3D. This is the second class in our material series and focuses on a process called UV mapping.
Trim Sheets are simply texture planes that you unwrap over objects. The process is exactly the same as unwrapping and projecting a texture onto a mesh.
Tags
Archive
« November 2024 » | ||||||
---|---|---|---|---|---|---|
Mon | Tue | Wed | Thu | Fri | Sat | Sun |
1 | 2 | 3 | ||||
4 | 5 | 6 | 7 | 8 | 9 | 10 |
11 | 12 | 13 | 14 | 15 | 16 | 17 |
18 | 19 | 20 | 21 | 22 | 23 | 24 |
25 | 26 | 27 | 28 | 29 | 30 |
Vote
New Daz3D, Poser stuff
New Books, Magazines