Are you looking for an intermediate Unity course where you will build a small 3d game, from scratch with a maintainable codebase? In this course we will create a survival game with 3rd person camera, player movement system, animations, simple island map, inventory and crafting system and a save system to save our progress to a file. We will use the new Universal Rendering Pipeline to create our project., and structure the code using state
In this course we will create a rail shooter game similiar to Virtua Cop and House of the Dead series from scratch in Unity. You will learn about object oriented programming and have an overall better understanding of Unity C# API.
In this course, Penny will take you from the very basics of creating a simple client/server game environment using Unity’s UNET system right through to creating and managing a lobby system. The topics covered are the ones that most frequently appear on the forums and that many people struggle in understanding. The course is practical with many step-by-step exercises. Students of this course will learn about the UNET Network Manager and how to
In this course we will create a short Point & Click Adventure game (Monkey Island, Full Throttle) from scratch in Unity. You will learn about object oriented programming and have an overall better understanding of C#.
Have you been looking for a course that teaches you how to create a game on Unity3D that can be published for both the Google Play and Apple app stores? Well look no further than this course. In this course you will learn how to go from nothing to a fully-fledged game that works on both Android and iOS. You will learn how to implement ads and Google Play services. Then you will learn how to publish the game you created on both the Android and
Unity 3D, C#, Pathfinding, AI, Design Patterns, Game Architecture and much more
Want to learn how to Create Mind Blowing Hyper-Casual Games and rule the Hyper Casual Gaming Industry? The course is completely project based, and we are going to create Five Amazing 2D and 3D Hyper Casual Games from scratch using Unity Game Engine.
This course explores an easy-to-follow, step-by-step workflow for building professional visualizations for interior environments like offices, hotels, homes, and more. Instructor Alan Thorn explains how to set up your project, import existing models and other assets, and build scenes from prefabs and reusable blocks.
In this class, we will be making the clone of a very popular game called "Hill climb racing 2d"
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