The Gnomon Workshop – Modeling a Stylized Character for Games MP4 | ENG | Duration: 271 Minutes | Format: HD 1920x1080 Discover the process of creating a stylized game character model and rendering a professional portfolio piece. Senior Character Artist, Kat Unsworth, details her entire workflow, from the initial design of the character model through every stage of its production. She explains the importance of fundamental art skills — including
Learn the complete workflow of the models for videogames and create ¡five assets! using Blender and Substance Painter What you’ll learn Blender 2.8x fundamentals and principal modeling tools All the modeling workflow for videogames Optimization for videogames UV unwrapping for videogames Substance Painter fundamentals PBR texture creation for videogames 5 epic game-ready assets step by step Rendering in real-time with Blender Eevee and Cycles
Learn low poly Modeling & Hand Painting ready for game in Blender for Beginners What you’ll learn Use Blender and understand it’s interface Modeling Learn all the tools to create anything in 3D, and put it all into practice with step by step projects like modeling, shading, and rendering Learn UV map and unwrap all the Models and how to add mark seams Project file and all assets, including grass, trees, barrel, textures and more Hand
3D AAA Game asset creation using Maya, Zbrush, Substance Painter, Photoshop and Marmoset Toolbag What you'll learn Learn the Workflow of Creating AAA Video Game Assets or Props Learn Maya, Zbrush, Substance Painter, Photoshop and Marmoset Toolbag for Game art creation Learn Camera Match in Maya for Game Asset creation, No blue prints needed Learn to Model using Maya and Zbrush. And Texture using Substance Painter and Photoshop Learn to render
Learn basic modeling techniques to create playful characters filled with texture, light, and detail using the Redshift plug-in In the world of 3D modeling, anything is possible. Without the constraints of real life, you can push your imagination to the limits and create rule-bending characters and environments. CG lead and art director Luke Doyle has been 3D modeling since he was a teenager, and throughout his career has created unique worlds
Download video course by Domestika – Introduction to Hard Surface Modeling. Learn the techniques and tools to make robots using polygonal design programs like Maya and 3ds Max. Creating robots and science fiction characters with stories that go beyond the present is what Victoria Passariello — 3D video game and visual effects artist — loves. Specializing in modeling hard surface , a method with which he works rigid surfaces achieving the
Download video course by Domestika – Character Modelling in Maya. Learn to conceptualise and illustrate characters in 3D. Fernando Aguilera, illustrator and 3D artist never tires of exploring new tools and ways of giving life to his characters. Both for your professional assignments and your personal projects, always try to optimize resources to obtain impeccable results. In this course you will discover what is your process of conceptualization
ArtStation – [Tutorial] Stylized Game Character Hey everyone! Today I want to share some of my knowledge with you, more specifically I want to show you how to create stylized Character for Videogames! If you have any questions, suggestions or comments feel free to contact me directly on Artstation or leave a comment in the Ratings & Reviews section! I hope you will enjoy it and hopefully learn something as well! :) CONTENT: 44 Videos = ~
Gumroad – Bison Modeling Tutorial with Nicholas Morel This tutorial has been designed for people who are familiarized with Zbrush & Maya (or equivalent). And want to work on animals or creatures. But don’t really have any knowledge in Anatomy and don’t know how to get started. Duration : 20 hours narrated (In english). No timelapse. Software : Zbrush ; Maya ; Arnold Level : Intermediate Prerequisite : Familiar with the used software
UPDATED: ADDED RUSSIAN TRANSLATE. Over the years, I’ve done a lot of hard surface modeling in Zbrush and found myself learning many different techniques and workflows. I thought it might be useful to someone out there if I recorded it all on video and talked through the process with you.
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