MP4 1920x1080 | 6h 03m | ENG/RUS | Project Files | 8.45 GB
This tutorial is designed to take you further with Mesh Fusion modelling by tackling a more challenging asset in the form of a motorcycle engine block. This kind of model would be difficult and time-consuming to create with SDS modelling, but is very straightforward to create with Mesh Fusion by building up a complex model from simple shapes. Booleans are ideal for this kind of hard-surface work and Mesh Fusion provides the most versatile
My name is Florian Neumann and I'm a 3D Artist for Videogames! I have worked on various Titles like Forza Horizon, Overwatch, Farming Simulator and many more. You can see my best Stuff on my Artstation Site! Today I want to share some of my knowledge with you, more specifically I want to show you how to create realistic looking Assets for Videogames!
Hi and welcome to this new Skillshare course, ‘Stylised 3D Game Model: Complete Beginners’ Guide’. This is the complete beginner’s guide to creating a 3D stylised game model. This course will teach you how to create a stylised 3D model from scratch to a professional level, following industry pipelines. If you ever wondered how AAA assets are made by some of the biggest players in the industry, then stay tuned and find out what this course is all
This course takes you from beginning to finish on 3D modelling, uv-unwrapping, and texturing a game-ready Katana. You will need Blender and Substance Painter to complete this entire course. At the end you will have a stunning 3D asset ready to be imported into your game engine of choice.
Learn how to make low poly Tree in Maya and import it into Unity for Mobile Games.
This course explores the amazingly powerful 3D Coat. If you've wanted to explore 3D but been confused by which program to learn I highly recommend 3D Coat. It is so easy, yet so incredibly powerful that you can start having fun without immediately worrying about technicalities.
Welcome to the Hard-Surface Rigging in Blender course. This is the beginner's guide to mechanical rigging in Blender, presented by rigging and animation guru Jeannot Landry and co-produced by the Creative Shrimp team.
Drawing from the Model – Fundamentals of Digital Drawing, 3D Modeling, and Visual Programming in Architectural Design | 2019 | ISBN: 1119115620 | English | 352 pages | PDF | 167 MB
This is an exclusive YIIHUU character which made in Cyberpunk style. YIIHUU worked in conjunction with an experienced 3D artist to provide you a tutorial on SCI-FI Cyberpunk character. In this tutorial, all students will have the full reveal to every step of character making, which including hard surface creation, fiber creation in Marvelous Designer, Topology and Unwrapping UV, Texture baking, PBR texture map creation in Substance Painter,
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