Here is a Trim Sheet Tutorial i created along side my HoloBay Environment using Unreal4. I wanted to create a tutorial that focuses solely on this topic to provide clear ideas and how this can be approached. I share my ideas and workflow which i believe will enable you to execute on your vision and become even more proficient than you already are!
Video course on professional modeling in 3D Studio Max. This course was created with the expectation that any beginner can easily start his training with it. Step by step we will fully model the design of the frigate, laying a powerful foundation for moving to the distant horizons of creativity. The approach to creation is based on the principle of modeling the profile of the ship's hull and borrowed from the shipbuilding engineers, which gives
This course will teach you how to model a car using only car photos, using the method of photogrammetry and polygonal modeling in 3ds max. is a 200-hour masterpiece of sheer willpower - a highly detailed model of a Gran Turismo car.
Stylized art has many forms and each piece follows it’s own specific set of rules and guidelines. What you will learn in this tutorial will outline some of the best practices and workflows for planning your project all the way to sculpting, baking, texturing and presentation. The end result is a beautiful diorama and the knowledge that you can then deploy in your own artistic dioramas.
Blender 2.8 A Beginners Complete Guide To Modelling, Rigging, Animation, Lighting, Rendering, Materials & Texturing
In this tutorial, I will show you how I translate my ideas to 3D in a creative and non-technical way. I will also discuss lighting, framing and setting up a strong base to paint over in Photoshop.
Fusion 360 is a 3D modeling program that is fundamentally different from the programs that 3D people usually use - because it was originally created for engineers and architects. This does not mean that it is complicated - it is just that you can do things in it that are not available to Maya or Blender.
Do you think about a career in the video game industry as a 3D Artist and happen to like Battle Mechs? Then this tutorial might be perfect for you. Follow along as this comprehensive nearly 15 hour long course as we model, unwrap, bake and texture a battle mech to current video game standards. Every step is documented without fast forwarding. At the end of the free part you have the option to learn even more with the extended edition in which we
A 6-week course focused on designing and building complex hard surfaces for characters
Grab your mouse and gear up to model! Build this fantasy dungeon while leveling up your modeling skills using mainly hotkeys to sharpen your polygon modeling techniques.
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