Author Alex
Autodesk Maya 2019.1 for Linux x64
Autodesk Maya 2019.1 for Linux x64 | Maya 2019 3D animation software offers a comprehensive creative feature set for 3D computer animation, modeling, simulation, rendering, and compositing on a highly extensible production platform.
Author Alex
2019-06-18
0
Solid Angle Katana to Arnoldv 2.3.1.1 for Katana 3 and 3.1 (Win/Linux)
Solid Angle Katana to Arnoldv 2.3.1.1 for Katana 3 and 3.1 (Win/Linux) | Arnold for Katana (or KtoA) provides a bridge to the Arnold renderer from within the standard Katana interface.
Author Alex
2019-06-16
1
Solid Angle Maya To Arnold v3.2.1.1 for Maya 2017 to 2019 (Win/Mac/Linux)
Solid Angle Maya To Arnold v3.2.1.1 for Maya 2017 to 2019 (Win/Mac/Linux) | Arnold for Maya (or MtoA) provides a bridge to the Arnold renderer from within Maya’s standard interface. MtoA is now shipping with the Arnold 5.0 core.
Author Alex
2019-06-16
0
Solid Angle Houdini to Arnold 4.1.0 for Houdini 16.x-17.x (Win/Mac/Linux)
Solid Angle Houdini to Arnold 4.1.0 for Houdini 16.x-17.x (Win/Mac/Linux) | Arnold for Houdini (or HtoA) provides a tight bridge to the Arnold renderer from within the standard Houdini interface. It enables smooth lighting workflows between Houdini and other DCC applications, since setups can be exported and shared.
Author Alex
2019-06-12
0
SilhouetteFX Silhouette v7.5.3 Win/Mac/Linux x64
SilhouetteFX Silhouette v7.5.3 Win/Mac/Linux x64 | Invaluable in post-production, Silhouette continues to bring best-of-class tools to the visual effects industry. Using an entirely stereoscopic workflow, all capabilities of Silhouette, including its award winning rotoscoping, non-destructive paint, keying, matting, warping, morphing, and 2D-3D conversion tools are stereo enabled.
Author Alex
2019-05-1
0
Tool Chefs Atoms Crowd v2.8.1 for Houdini, Katana and Maya Win/Linux
Tool Chefs Atoms Crowd v2.8.1 for Houdini, Katana and Maya Win/Linux | Atoms Crowd supports characters with any number of legs! | There’s no difference between two, four, eight, twelve legs! Atoms will simulate any kind of skeleton!
Author Alex
2019-04-29
0
Solid Angle Katana to Arnold v2.3.0.2 for Katana 3.0 and 3.1 (Win/Linux)
Solid Angle Katana to Arnold v2.3.0.2 for Katana 3.0 and 3.1 (Win/Linux) | Arnold for Katana (or KtoA) provides a bridge to the Arnold renderer from within the standard Katana interface.
Author Alex
2019-04-29
0
Solid Angle Maya To Arnold v3.2.0.2 for Maya 2017 to 2019 (Win/Mac/Linux)
Solid Angle Maya To Arnold v3.2.0.2 for Maya 2017 to 2019 (Win/Mac/Linux) | Arnold for Maya (or MtoA) provides a bridge to the Arnold renderer from within Maya’s standard interface. MtoA is now shipping with the Arnold 5.0 core.
Author Alex
2019-04-29
0
Solid Angle Houdini to Arnold 4.0.2 for Houdini 16x - 17x (Win/Mac/Linux)
Solid Angle Houdini to Arnold 4.0.2 for Houdini 16x - 17x (Win/Mac/Linux) | Arnold for Houdini (or HtoA) provides a tight bridge to the Arnold renderer from within the standard Houdini interface, in a way that is familiar to both Houdini users and Arnold users in Maya or Softimage.
Author Alex
2019-04-5
0
Solid Angle Houdini to Arnold 4.0.1 for Houdini 16.5.0.x & 17.0.x (Win/Mac/Linux)
Solid Angle Houdini to Arnold 4.0.1 for Houdini 16.5.0.x & 17.0.x (Win/Mac/Linux) | This is a bug fix release. Arnold for Houdini (or HtoA) provides a tight bridge to the Arnold renderer from within the standard Houdini interface, in a way that is familiar to both Houdini users and Arnold users in Maya or Softimage.
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