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Autodesk Maya 2019.1 for Linux x64 | Maya 2019 3D animation software offers a comprehensive creative feature set for 3D computer animation, modeling, simulation, rendering, and compositing on a highly extensible production platform.
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Solid Angle Katana to Arnoldv 2.3.1.1 for Katana 3 and 3.1 (Win/Linux) | Arnold for Katana (or KtoA) provides a bridge to the Arnold renderer from within the standard Katana interface.
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Solid Angle Maya To Arnold v3.2.1.1 for Maya 2017 to 2019 (Win/Mac/Linux) | Arnold for Maya (or MtoA) provides a bridge to the Arnold renderer from within Maya’s standard interface. MtoA is now shipping with the Arnold 5.0 core.
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Solid Angle Houdini to Arnold 4.1.0 for Houdini 16.x-17.x (Win/Mac/Linux) | Arnold for Houdini (or HtoA) provides a tight bridge to the Arnold renderer from within the standard Houdini interface. It enables smooth lighting workflows between Houdini and other DCC applications, since setups can be exported and shared.
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SilhouetteFX Silhouette v7.5.3 Win/Mac/Linux x64 | Invaluable in post-production, Silhouette continues to bring best-of-class tools to the visual effects industry. Using an entirely stereoscopic workflow, all capabilities of Silhouette, including its award winning rotoscoping, non-destructive paint, keying, matting, warping, morphing, and 2D-3D conversion tools are stereo enabled.
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Tool Chefs Atoms Crowd v2.8.1 for Houdini, Katana and Maya Win/Linux | Atoms Crowd supports characters with any number of legs! | There’s no difference between two, four, eight, twelve legs! Atoms will simulate any kind of skeleton!
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Solid Angle Katana to Arnold v2.3.0.2 for Katana 3.0 and 3.1 (Win/Linux) | Arnold for Katana (or KtoA) provides a bridge to the Arnold renderer from within the standard Katana interface.
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Solid Angle Maya To Arnold v3.2.0.2 for Maya 2017 to 2019 (Win/Mac/Linux) | Arnold for Maya (or MtoA) provides a bridge to the Arnold renderer from within Maya’s standard interface. MtoA is now shipping with the Arnold 5.0 core.
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Solid Angle Houdini to Arnold 4.0.2 for Houdini 16x - 17x (Win/Mac/Linux) | Arnold for Houdini (or HtoA) provides a tight bridge to the Arnold renderer from within the standard Houdini interface, in a way that is familiar to both Houdini users and Arnold users in Maya or Softimage.
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Solid Angle Houdini to Arnold 4.0.1 for Houdini 16.5.0.x & 17.0.x (Win/Mac/Linux) | This is a bug fix release. Arnold for Houdini (or HtoA) provides a tight bridge to the Arnold renderer from within the standard Houdini interface, in a way that is familiar to both Houdini users and Arnold users in Maya or Softimage.
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