Have you started learning about SideFX Houdini but aren't quite sure how to render, light and shade your work? Well, you've come to the right place! In this course, you will learn how to setup your scene for rendering, as well as how to use the various lights that are built-in to Houdini. You will also learn how to create realistic shaders and how to customize shaders to fit your particular needs!
Crack Effect in Houdini 18.5 using curves and RBD solver...its file Explanation Class | This class requires RBD knowledge of Houdini and is for the artist who wants to learn tips and technique
In this class, we will learn how to use Houdini’s powerful procedural workflow to create a high-quality rain system that can be applied to any scenario.
The VFX School – Houdini Renascence Program – Vol 2
Are you ready to start Tabletop Food Simulation and show off your ability to create extraordinary food simulations? Tabletop Food Simulation is a window to a new world of opportunities in an industry that is ripe with demand for this type of VFX. Right now, many different brands of food products such as ice cream, cereals, coffee, milk, and sweets, have a strong preference for using CGI techniques in their TV commercials and social media video
Applied Houdini is a production quality oriented Houdini tutorial series created by Steven Knipping, currently a Senior Rigid Body Destruction / FX Technical Director at Lucasfilm's Industrial Light & Magic (Star Wars: Rise of Skywalker, Avengers: Endgame, Rogue One: A Star Wars Story, Aquaman). Benefit from production proven workflows while also getting an in-depth explanation of why things work the way they do. Best of all - each tutorial
Houdini's SOP Solver is the industry standard procedural modeling tool. In this course, Exploring Houdini's SOP Solver, you'll learn how to create points, primitives, and vertices using vex. First, you'll explore some basic vector maths to allow you to have the knowledge and skills needed to create a wire growth solver. Next, you'll dive into using the Solver SOP and have the chance to learn several techniques via practical examples.
This course is designed to help you learn about quaternions and matrices in a way that'll get you understanding things quickly. In addition to the free quick tips, we also go over defining custom rotational matrices, how to use the copy-to-points sop, troubleshooting techniques, blending rotation, the comparisons between euler/quaternion rotations, multiple workflow examples, and how to use various functions related to utilizing data when
Pyro II Flames & Sparse Pyro is a course designed to help you create beautiful looking flames. This course includes a wide variety of useful resources, workflow demonstrations, and scene files that are guaranteed to set you in the right direction when it comes to creating fire that looks great.
This course is focused on taking your vex abilities to the professional level. You'll be learning about conditional statements, arrays, for-loops, while-loops, do-loops, and foreach-loops in a way that's both thorough and accessible .
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